339457dda3
Most tools used for compliance and SBOM generation use SPDX identifiers This change brings us a step closer to an easy SBOM generation. Signed-off-by: Alin Jerpelea <alin.jerpelea@sony.com>
55 lines
1.9 KiB
C
55 lines
1.9 KiB
C
/****************************************************************************
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* mm/mm_heap/mm_zalloc.c
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*
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* SPDX-License-Identifier: Apache-2.0
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed with
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* this work for additional information regarding copyright ownership. The
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* ASF licenses this file to you under the Apache License, Version 2.0 (the
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* "License"); you may not use this file except in compliance with the
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* License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
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* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
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* License for the specific language governing permissions and limitations
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* under the License.
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*
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****************************************************************************/
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/****************************************************************************
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* Included Files
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****************************************************************************/
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#include <nuttx/config.h>
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#include <string.h>
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#include <nuttx/mm/mm.h>
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/****************************************************************************
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* Public Functions
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****************************************************************************/
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/****************************************************************************
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* Name: mm_zalloc
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*
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* Description:
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* mm_zalloc calls mm_malloc, then zeroes out the allocated chunk.
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*
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****************************************************************************/
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FAR void *mm_zalloc(FAR struct mm_heap_s *heap, size_t size)
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{
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FAR void *alloc = mm_malloc(heap, size);
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if (alloc)
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{
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memset(alloc, 0, size);
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}
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return alloc;
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}
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