726 lines
20 KiB
C
726 lines
20 KiB
C
/****************************************************************************
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* net/tcp/tcp_conn.c
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*
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* Copyright (C) 2007-2011, 2013-2014 Gregory Nutt. All rights reserved.
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* Author: Gregory Nutt <gnutt@nuttx.org>
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*
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* Large parts of this file were leveraged from uIP logic:
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*
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* Copyright (c) 2001-2003, Adam Dunkels.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. The name of the author may not be used to endorse or promote
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* products derived from this software without specific prior
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* written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS
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* OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
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* GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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****************************************************************************/
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/****************************************************************************
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* Included Files
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****************************************************************************/
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#include <nuttx/config.h>
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#if defined(CONFIG_NET) && defined(CONFIG_NET_TCP)
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#include <stdint.h>
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#include <string.h>
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#include <assert.h>
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#include <errno.h>
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#include <debug.h>
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#include <arch/irq.h>
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#include <nuttx/net/netconfig.h>
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#include <nuttx/net/uip.h>
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#include <nuttx/net/netdev.h>
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#include <nuttx/net/tcp.h>
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#include "tcp/tcp.h"
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#include "devif/devif.h"
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/****************************************************************************
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* Public Data
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****************************************************************************/
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/****************************************************************************
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* Private Data
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****************************************************************************/
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/* The array containing all uIP TCP connections. */
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static struct tcp_conn_s g_tcp_connections[CONFIG_NET_TCP_CONNS];
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/* A list of all free TCP connections */
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static dq_queue_t g_free_tcp_connections;
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/* A list of all connected TCP connections */
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static dq_queue_t g_active_tcp_connections;
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/* Last port used by a TCP connection connection. */
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static uint16_t g_last_tcp_port;
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/****************************************************************************
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* Private Functions
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****************************************************************************/
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/****************************************************************************
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* Name: tcp_selectport()
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*
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* Description:
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* If the port number is zero; select an unused port for the connection.
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* If the port number is non-zero, verify that no other connection has
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* been created with this port number.
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*
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* Input Parameters:
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* portno -- the selected port number in host order. Zero means no port
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* selected.
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*
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* Return:
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* 0 on success, negated errno on failure:
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*
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* EADDRINUSE
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* The given address is already in use.
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* EADDRNOTAVAIL
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* Cannot assign requested address (unlikely)
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*
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* Assumptions:
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* Interrupts are disabled
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*
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****************************************************************************/
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static int tcp_selectport(uint16_t portno)
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{
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if (portno == 0)
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{
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/* No local port assigned. Loop until we find a valid listen port number
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* that is not being used by any other connection. NOTE the following loop
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* is assumed to terminate but could not if all 32000-4096+1 ports are
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* in used (unlikely).
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*/
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do
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{
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/* Guess that the next available port number will be the one after
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* the last port number assigned.
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*/
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portno = ++g_last_tcp_port;
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/* Make sure that the port number is within range */
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if (g_last_tcp_port >= 32000)
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{
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g_last_tcp_port = 4096;
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}
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}
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while (tcp_listener(htons(g_last_tcp_port)));
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}
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else
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{
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/* A port number has been supplied. Verify that no other TCP/IP
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* connection is using this local port.
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*/
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if (tcp_listener(portno))
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{
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/* It is in use... return EADDRINUSE */
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return -EADDRINUSE;
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}
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}
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/* Return the selected or verified port number */
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return portno;
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}
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/****************************************************************************
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* Public Functions
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****************************************************************************/
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/****************************************************************************
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* Name: tcp_initialize()
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*
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* Description:
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* Initialize the TCP/IP connection structures. Called only once and only
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* from the UIP layer at start-up in normal user mode.
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*
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****************************************************************************/
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void tcp_initialize(void)
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{
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int i;
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/* Initialize the queues */
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dq_init(&g_free_tcp_connections);
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dq_init(&g_active_tcp_connections);
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/* Now initialize each connection structure */
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for (i = 0; i < CONFIG_NET_TCP_CONNS; i++)
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{
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/* Mark the connection closed and move it to the free list */
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g_tcp_connections[i].tcpstateflags = UIP_CLOSED;
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dq_addlast(&g_tcp_connections[i].node, &g_free_tcp_connections);
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}
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g_last_tcp_port = 1024;
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}
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/****************************************************************************
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* Name: tcp_alloc()
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*
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* Description:
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* Find a free TCP/IP connection structure and allocate it
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* for use. This is normally something done by the implementation of the
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* socket() API but is also called from the interrupt level when a TCP
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* packet is received while "listening"
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*
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****************************************************************************/
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FAR struct tcp_conn_s *tcp_alloc(void)
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{
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FAR struct tcp_conn_s *conn;
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net_lock_t flags;
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/* Because this routine is called from both interrupt level and
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* and from user level, we have not option but to disable interrupts
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* while accessing g_free_tcp_connections[];
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*/
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flags = net_lock();
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/* Return the entry from the head of the free list */
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conn = (FAR struct tcp_conn_s *)dq_remfirst(&g_free_tcp_connections);
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#ifndef CONFIG_NET_SOLINGER
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/* Is the free list empty? */
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if (!conn)
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{
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/* As a fall-back, check for connection structures which can be stalled.
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*
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* Search the active connection list for the oldest connection
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* that is about to be closed anyway.
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*/
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FAR struct tcp_conn_s *tmp =
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(FAR struct tcp_conn_s *)g_active_tcp_connections.head;
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while (tmp)
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{
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nllvdbg("conn: %p state: %02x\n", tmp, tmp->tcpstateflags);
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/* Is this connection in a state we can sacrifice. */
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/* REVISIT: maybe we could check for SO_LINGER but it's buried
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* in the socket layer.
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*/
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if (tmp->tcpstateflags == UIP_CLOSING ||
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tmp->tcpstateflags == UIP_FIN_WAIT_1 ||
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tmp->tcpstateflags == UIP_FIN_WAIT_2 ||
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tmp->tcpstateflags == UIP_TIME_WAIT ||
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tmp->tcpstateflags == UIP_LAST_ACK)
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{
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/* Yes.. Is it the oldest one we have seen so far? */
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if (!conn || tmp->timer > conn->timer)
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{
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/* Yes.. remember it */
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conn = tmp;
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}
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}
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/* Look at the next active connection */
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tmp = (FAR struct tcp_conn_s *)tmp->node.flink;
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}
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/* Did we find a connection that we can re-use? */
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if (conn != NULL)
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{
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nlldbg("Closing unestablished connection: %p\n", conn);
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/* Yes... free it. This will remove the connection from the list
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* of active connections and release all resources held by the
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* connection.
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*
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* REVISIT: Could there be any higher level, socket interface
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* that needs to be informed that we did this to them?
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*
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* Actually yes. When CONFIG_NET_SOLINGER is enabled there is a
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* pending callback in netclose_disconnect waiting for getting
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* woken up. Otherwise there's the callback too, but no one is
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* waiting for it.
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*/
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tcp_free(conn);
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/* Now there is guaranteed to be one free connection. Get it! */
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conn = (FAR struct tcp_conn_s *)dq_remfirst(&g_free_tcp_connections);
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}
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}
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#endif
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net_unlock(flags);
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/* Mark the connection allocated */
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if (conn)
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{
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memset(conn, 0, sizeof(struct tcp_conn_s));
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conn->tcpstateflags = UIP_ALLOCATED;
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}
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return conn;
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}
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/****************************************************************************
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* Name: tcp_free()
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*
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* Description:
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* Free a connection structure that is no longer in use. This should be
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* done by the implementation of close()
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*
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****************************************************************************/
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void tcp_free(FAR struct tcp_conn_s *conn)
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{
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FAR struct devif_callback_s *cb;
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FAR struct devif_callback_s *next;
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#ifdef CONFIG_NET_TCP_WRITE_BUFFERS
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FAR struct tcp_wrbuffer_s *wrbuffer;
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#endif
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net_lock_t flags;
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/* Because g_free_tcp_connections is accessed from user level and interrupt
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* level, code, it is necessary to keep interrupts disabled during this
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* operation.
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*/
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DEBUGASSERT(conn->crefs == 0);
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flags = net_lock();
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/* Free remaining callbacks, actually there should be only the close callback
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* left.
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*/
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for (cb = conn->list; cb; cb = next)
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{
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next = cb->flink;
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tcp_callback_free(conn, cb);
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}
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/* UIP_ALLOCATED means that that the connection is not in the active list
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* yet.
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*/
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if (conn->tcpstateflags != UIP_ALLOCATED)
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{
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/* Remove the connection from the active list */
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dq_rem(&conn->node, &g_active_tcp_connections);
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}
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#ifdef CONFIG_NET_TCP_READAHEAD
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/* Release any read-ahead buffers attached to the connection */
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iob_free_queue(&conn->readahead);
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#endif
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#ifdef CONFIG_NET_TCP_WRITE_BUFFERS
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/* Release any write buffers attached to the connection */
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while ((wrbuffer = (struct tcp_wrbuffer_s *)sq_remfirst(&conn->write_q)) != NULL)
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{
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tcp_wrbuffer_release(wrbuffer);
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}
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while ((wrbuffer = (struct tcp_wrbuffer_s *)sq_remfirst(&conn->unacked_q)) != NULL)
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{
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tcp_wrbuffer_release(wrbuffer);
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}
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#endif
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#ifdef CONFIG_NET_TCPBACKLOG
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/* Remove any backlog attached to this connection */
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if (conn->backlog)
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{
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tcp_backlogdestroy(conn);
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}
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/* If this connection is, itself, backlogged, then remove it from the
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* parent connection's backlog list.
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*/
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if (conn->blparent)
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{
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tcp_backlogdelete(conn->blparent, conn);
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}
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#endif
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/* Mark the connection available and put it into the free list */
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conn->tcpstateflags = UIP_CLOSED;
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dq_addlast(&conn->node, &g_free_tcp_connections);
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net_unlock(flags);
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}
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/****************************************************************************
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* Name: tcp_active()
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*
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* Description:
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* Find a connection structure that is the appropriate
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* connection to be used with the provided TCP/IP header
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*
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* Assumptions:
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* This function is called from UIP logic at interrupt level
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*
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****************************************************************************/
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FAR struct tcp_conn_s *tcp_active(struct tcp_iphdr_s *buf)
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{
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FAR struct tcp_conn_s *conn = (struct tcp_conn_s *)g_active_tcp_connections.head;
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in_addr_t srcipaddr = uip_ip4addr_conv(buf->srcipaddr);
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while (conn)
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{
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/* Find an open connection matching the tcp input */
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if (conn->tcpstateflags != UIP_CLOSED &&
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buf->destport == conn->lport && buf->srcport == conn->rport &&
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uip_ipaddr_cmp(srcipaddr, conn->ripaddr))
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{
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/* Matching connection found.. break out of the loop and return a
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* reference to it.
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*/
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break;
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}
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/* Look at the next active connection */
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conn = (FAR struct tcp_conn_s *)conn->node.flink;
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}
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return conn;
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}
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/****************************************************************************
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* Name: uip_nexttcpconn()
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*
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* Description:
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* Traverse the list of active TCP connections
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*
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* Assumptions:
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* This function is called from UIP logic at interrupt level (or with
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* interrupts disabled).
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*
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****************************************************************************/
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FAR struct tcp_conn_s *uip_nexttcpconn(FAR struct tcp_conn_s *conn)
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{
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if (!conn)
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{
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return (FAR struct tcp_conn_s *)g_active_tcp_connections.head;
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}
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else
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{
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return (FAR struct tcp_conn_s *)conn->node.flink;
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}
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}
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/****************************************************************************
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* Name: tcp_listener()
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*
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* Description:
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* Given a local port number (in network byte order), find the TCP
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* connection that listens on this this port.
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*
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* Primary uses: (1) to determine if a port number is available, (2) to
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* To identify the socket that will accept new connections on a local port.
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*
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****************************************************************************/
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FAR struct tcp_conn_s *tcp_listener(uint16_t portno)
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{
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FAR struct tcp_conn_s *conn;
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int i;
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/* Check if this port number is in use by any active UIP TCP connection */
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for (i = 0; i < CONFIG_NET_TCP_CONNS; i++)
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{
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conn = &g_tcp_connections[i];
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if (conn->tcpstateflags != UIP_CLOSED && conn->lport == portno)
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{
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/* The port number is in use, return the connection */
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return conn;
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}
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}
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return NULL;
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}
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/****************************************************************************
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* Name: tcp_alloc_accept()
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*
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* Description:
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* Called when uip_interrupt matches the incoming packet with a connection
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* in LISTEN. In that case, this function will create a new connection and
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* initialize it to send a SYNACK in return.
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*
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* Assumptions:
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* This function is called from UIP logic at interrupt level
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*
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****************************************************************************/
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FAR struct tcp_conn_s *tcp_alloc_accept(FAR struct tcp_iphdr_s *buf)
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{
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FAR struct tcp_conn_s *conn = tcp_alloc();
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if (conn)
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{
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/* Fill in the necessary fields for the new connection. */
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conn->rto = UIP_RTO;
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conn->timer = UIP_RTO;
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conn->sa = 0;
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conn->sv = 4;
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conn->nrtx = 0;
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conn->lport = buf->destport;
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conn->rport = buf->srcport;
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conn->mss = UIP_TCP_INITIAL_MSS;
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uip_ipaddr_copy(conn->ripaddr, uip_ip4addr_conv(buf->srcipaddr));
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conn->tcpstateflags = UIP_SYN_RCVD;
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tcp_initsequence(conn->sndseq);
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conn->unacked = 1;
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#ifdef CONFIG_NET_TCP_WRITE_BUFFERS
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conn->expired = 0;
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conn->isn = 0;
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conn->sent = 0;
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#endif
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/* rcvseq should be the seqno from the incoming packet + 1. */
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memcpy(conn->rcvseq, buf->seqno, 4);
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#ifdef CONFIG_NET_TCP_READAHEAD
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/* Initialize the list of TCP read-ahead buffers */
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IOB_QINIT(&conn->readahead);
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#endif
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#ifdef CONFIG_NET_TCP_WRITE_BUFFERS
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/* Initialize the write buffer lists */
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sq_init(&conn->write_q);
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sq_init(&conn->unacked_q);
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#endif
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/* And, finally, put the connection structure into the active list.
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* Interrupts should already be disabled in this context.
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*/
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dq_addlast(&conn->node, &g_active_tcp_connections);
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}
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return conn;
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}
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/****************************************************************************
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* Name: tcp_bind()
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*
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* Description:
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* This function implements the UIP specific parts of the standard TCP
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* bind() operation.
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*
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* Return:
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* 0 on success or -EADDRINUSE on failure
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*
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* Assumptions:
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* This function is called from normal user level code.
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*
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****************************************************************************/
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#ifdef CONFIG_NET_IPv6
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int tcp_bind(FAR struct tcp_conn_s *conn,
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FAR const struct sockaddr_in6 *addr)
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#else
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int tcp_bind(FAR struct tcp_conn_s *conn,
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FAR const struct sockaddr_in *addr)
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#endif
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{
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net_lock_t flags;
|
|
int port;
|
|
|
|
/* Verify or select a local port */
|
|
|
|
flags = net_lock();
|
|
port = tcp_selectport(ntohs(addr->sin_port));
|
|
net_unlock(flags);
|
|
|
|
if (port < 0)
|
|
{
|
|
return port;
|
|
}
|
|
|
|
/* Save the local address in the connection structure. Note that the requested
|
|
* local IP address is saved but not used. At present, only a single network
|
|
* interface is supported, the IP address is not of importance.
|
|
*/
|
|
|
|
conn->lport = addr->sin_port;
|
|
|
|
#if 0 /* Not used */
|
|
#ifdef CONFIG_NET_IPv6
|
|
uip_ipaddr_copy(conn->lipaddr, addr->sin6_addr.in6_u.u6_addr16);
|
|
#else
|
|
uip_ipaddr_copy(conn->lipaddr, addr->sin_addr.s_addr);
|
|
#endif
|
|
#endif
|
|
|
|
return OK;
|
|
}
|
|
|
|
/****************************************************************************
|
|
* Name: tcp_connect
|
|
*
|
|
* Description:
|
|
* This function implements the UIP specific parts of the standard
|
|
* TCP connect() operation: It connects to a remote host using TCP.
|
|
*
|
|
* This function is used to start a new connection to the specified
|
|
* port on the specified host. It uses the connection structure that was
|
|
* allocated by a preceding socket() call. It sets the connection to
|
|
* the SYN_SENT state and sets the retransmission timer to 0. This will
|
|
* cause a TCP SYN segment to be sent out the next time this connection
|
|
* is periodically processed, which usually is done within 0.5 seconds
|
|
* after the call to tcp_connect().
|
|
*
|
|
* Assumptions:
|
|
* This function is called from normal user level code.
|
|
*
|
|
****************************************************************************/
|
|
|
|
#ifdef CONFIG_NET_IPv6
|
|
int tcp_connect(FAR struct tcp_conn_s *conn,
|
|
FAR const struct sockaddr_in6 *addr)
|
|
#else
|
|
int tcp_connect(FAR struct tcp_conn_s *conn,
|
|
FAR const struct sockaddr_in *addr)
|
|
#endif
|
|
{
|
|
net_lock_t flags;
|
|
int port;
|
|
|
|
/* The connection is expected to be in the UIP_ALLOCATED state.. i.e.,
|
|
* allocated via up_tcpalloc(), but not yet put into the active connections
|
|
* list.
|
|
*/
|
|
|
|
if (!conn || conn->tcpstateflags != UIP_ALLOCATED)
|
|
{
|
|
return -EISCONN;
|
|
}
|
|
|
|
/* If the TCP port has not already been bound to a local port, then select
|
|
* one now.
|
|
*/
|
|
|
|
flags = net_lock();
|
|
port = tcp_selectport(ntohs(conn->lport));
|
|
net_unlock(flags);
|
|
|
|
if (port < 0)
|
|
{
|
|
return port;
|
|
}
|
|
|
|
/* Initialize and return the connection structure, bind it to the port number */
|
|
|
|
conn->tcpstateflags = UIP_SYN_SENT;
|
|
tcp_initsequence(conn->sndseq);
|
|
|
|
conn->mss = UIP_TCP_INITIAL_MSS;
|
|
conn->unacked = 1; /* TCP length of the SYN is one. */
|
|
conn->nrtx = 0;
|
|
conn->timer = 1; /* Send the SYN next time around. */
|
|
conn->rto = UIP_RTO;
|
|
conn->sa = 0;
|
|
conn->sv = 16; /* Initial value of the RTT variance. */
|
|
conn->lport = htons((uint16_t)port);
|
|
#ifdef CONFIG_NET_TCP_WRITE_BUFFERS
|
|
conn->expired = 0;
|
|
conn->isn = 0;
|
|
conn->sent = 0;
|
|
#endif
|
|
|
|
/* The sockaddr port is 16 bits and already in network order */
|
|
|
|
conn->rport = addr->sin_port;
|
|
|
|
/* The sockaddr address is 32-bits in network order. */
|
|
|
|
uip_ipaddr_copy(conn->ripaddr, addr->sin_addr.s_addr);
|
|
|
|
#ifdef CONFIG_NET_TCP_READAHEAD
|
|
/* Initialize the list of TCP read-ahead buffers */
|
|
|
|
IOB_QINIT(&conn->readahead);
|
|
#endif
|
|
|
|
#ifdef CONFIG_NET_TCP_WRITE_BUFFERS
|
|
/* Initialize the TCP write buffer lists */
|
|
|
|
sq_init(&conn->write_q);
|
|
sq_init(&conn->unacked_q);
|
|
#endif
|
|
|
|
/* And, finally, put the connection structure into the active
|
|
* list. Because g_active_tcp_connections is accessed from user level and
|
|
* interrupt level, code, it is necessary to keep interrupts disabled during
|
|
* this operation.
|
|
*/
|
|
|
|
flags = net_lock();
|
|
dq_addlast(&conn->node, &g_active_tcp_connections);
|
|
net_unlock(flags);
|
|
|
|
return OK;
|
|
}
|
|
|
|
#endif /* CONFIG_NET && CONFIG_NET_TCP */
|