2018-11-09 16:12:54 +01:00
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diff -uNr SDL2-2.0.9/src/dynapi/SDL_dynapi_procs.h SDL2-2.0.9.mod/src/dynapi/SDL_dynapi_procs.h
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--- SDL2-2.0.9/src/dynapi/SDL_dynapi_procs.h 2018-10-31 17:07:22.000000000 +0200
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+++ SDL2-2.0.9.mod/src/dynapi/SDL_dynapi_procs.h 2018-11-09 17:09:11.612148648 +0200
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2018-09-10 00:42:26 +02:00
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@@ -74,13 +74,6 @@
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SDL_DYNAPI_PROC(void,SDL_iPhoneSetEventPump,(SDL_bool a),(a),)
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#endif
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-#ifdef __ANDROID__
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-SDL_DYNAPI_PROC(void*,SDL_AndroidGetJNIEnv,(void),(),return)
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-SDL_DYNAPI_PROC(void*,SDL_AndroidGetActivity,(void),(),return)
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-SDL_DYNAPI_PROC(const char*,SDL_AndroidGetInternalStoragePath,(void),(),return)
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-SDL_DYNAPI_PROC(int,SDL_AndroidGetExternalStorageState,(void),(),return)
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-SDL_DYNAPI_PROC(const char*,SDL_AndroidGetExternalStoragePath,(void),(),return)
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-#endif
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SDL_DYNAPI_PROC(int,SDL_Init,(Uint32 a),(a),return)
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SDL_DYNAPI_PROC(int,SDL_InitSubSystem,(Uint32 a),(a),return)
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2018-11-09 16:12:54 +01:00
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@@ -702,9 +695,6 @@
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2018-09-10 00:42:26 +02:00
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#ifdef __WINRT__
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SDL_DYNAPI_PROC(SDL_WinRT_DeviceFamily,SDL_WinRTGetDeviceFamily,(void),(),return)
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#endif
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-#ifdef __ANDROID__
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-SDL_DYNAPI_PROC(SDL_bool,SDL_IsAndroidTV,(void),(),return)
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-#endif
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SDL_DYNAPI_PROC(double,SDL_log10,(double a),(a),return)
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SDL_DYNAPI_PROC(float,SDL_log10f,(float a),(a),return)
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2018-11-09 16:12:54 +01:00
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SDL_DYNAPI_PROC(char*,SDL_GameControllerMappingForDeviceIndex,(int a),(a),return)
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@@ -712,11 +702,6 @@
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SDL_DYNAPI_PROC(int,SDL_LinuxSetThreadPriority,(Sint64 a, int b),(a,b),return)
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#endif
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SDL_DYNAPI_PROC(SDL_bool,SDL_HasAVX512F,(void),(),return)
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-#ifdef __ANDROID__
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-SDL_DYNAPI_PROC(SDL_bool,SDL_IsChromebook,(void),(),return)
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-SDL_DYNAPI_PROC(SDL_bool,SDL_IsDeXMode,(void),(),return)
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-SDL_DYNAPI_PROC(void,SDL_AndroidBackButton,(void),(),return)
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-#endif
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SDL_DYNAPI_PROC(double,SDL_exp,(double a),(a),return)
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SDL_DYNAPI_PROC(float,SDL_expf,(float a),(a),return)
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SDL_DYNAPI_PROC(wchar_t*,SDL_wcsdup,(const wchar_t *a),(a),return)
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