bsd-games: switch to building from latest release archive

And address (some of) maintainer @msharov's feedback.
This commit is contained in:
Henrik Grimler 2022-04-11 20:36:10 +02:00
parent f20fb9c1b2
commit 08f6a1b482
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GPG Key ID: B0076E490B71616B
3 changed files with 5 additions and 37 deletions

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@ -10,13 +10,4 @@
+INSTALL_SCORE := ${INSTALL} -m 664 /dev/null
################ Destination #########################################
@@ -17,7 +17,7 @@
datadir := @datadir@
mandir := @mandir@
man6dir := @man6dir@
-scoredir := @localstatedir@/${name}
+scoredir := @prefix@@localstatedir@/${name}
TMPDIR := @TMPDIR@
builddir := @builddir@/${name}
O := .o/

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@ -3,22 +3,10 @@ TERMUX_PKG_DESCRIPTION="Classic text mode games from UNIX folklore"
TERMUX_PKG_LICENSE="BSD 3-Clause"
TERMUX_PKG_LICENSE_FILE="LICENSE, adventure/LICENSE, atc/LICENSE, battlestar/LICENSE, caesar/LICENSE, dab/LICENSE, drop4/LICENSE, gofish/LICENSE, gomoku/LICENSE, hangman/LICENSE, robots/LICENSE, sail/LICENSE, snake/LICENSE, spirhunt/LICENSE, worm/LICENSE, wump/LICENSE"
TERMUX_PKG_MAINTAINER="@termux"
_COMMIT=511ca9eb1fe71d3ab1948c0e3b61336150ff389e
TERMUX_PKG_VERSION=2021.11.15
TERMUX_PKG_SRCURL=https://github.com/msharov/bsd-games.git
TERMUX_PKG_GIT_BRANCH=master
TERMUX_PKG_VERSION=1:3.2
TERMUX_PKG_SRCURL=https://github.com/msharov/bsd-games/archive/refs/tags/v${TERMUX_PKG_VERSION:2}.tar.gz
TERMUX_PKG_SHA256=41a3aecbf35afff4ba1ff2af9dab7dc25dddf5e722ece6ea58b992e6bd53386e
TERMUX_PKG_DEPENDS="ncurses"
TERMUX_PKG_BUILD_IN_SRC=true
TERMUX_PKG_GROUPS="games"
termux_step_post_get_source() {
git fetch --unshallow
git checkout $_COMMIT
local version="$(git log -1 --format=%cs | sed 's/-/./g')"
if [ "$version" != "$TERMUX_PKG_VERSION" ]; then
echo -n "ERROR: The specified version \"$TERMUX_PKG_VERSION\""
echo " is different from what is expected to be: \"$version\""
return 1
fi
}
TERMUX_PKG_EXTRA_CONFIGURE_ARGS="--localstatedir=$TERMUX_PREFIX/games"

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@ -1,11 +0,0 @@
--- a/config.h.in
+++ b/config.h.in
@@ -11,7 +11,7 @@
#define @pkg_uname@_BUGREPORT "@pkg_bugreport@"
// Path to runtime game state, such as scorefiles
-#define _PATH_GAME_STATE "@localstatedir@/@pkg_name@/"
+#define _PATH_GAME_STATE "@prefix@@localstatedir@/@pkg_name@/"
// Path to the system dictionary
#define _PATH_WORDLIST "@wordlist@"