--- ../CMakeLists.txt.orig 2019-04-28 08:12:04.338201376 +0200 +++ ./CMakeLists.txt 2019-04-28 08:43:34.081455683 +0200 @@ -156,16 +156,12 @@ # # Set up the install paths and files # -set(build_dir "umoria") +option(build_dir "Directory for build files" "umoria") set(data_dir "${build_dir}/data") file(MAKE_DIRECTORY ${build_dir}) file(MAKE_DIRECTORY ${data_dir}) -set(CMAKE_INSTALL_PREFIX ${CMAKE_BINARY_DIR}) -set(EXECUTABLE_OUTPUT_PATH ${build_dir}) -set(RUNTIME_OUTPUT_DIRECTORY ${build_dir}) - # Core game data files set( data_files @@ -241,7 +237,7 @@ set(resources ${data_files} ${support_files}) # Also add resources to the target so they are visible in the IDE -add_executable(umoria ${source_files} ${resources}) +add_executable(moria ${source_files} ${resources}) # This is horrible, but needed bacause `find_package()` doesn't use the @@ -265,7 +261,20 @@ endif () include_directories(${CURSES_INCLUDE_DIR}) -target_link_libraries(umoria ${CURSES_LIBRARIES}) +target_link_libraries(moria ${CURSES_LIBRARIES}) # Build and install the umoria binary -install(TARGETS umoria DESTINATION ${build_dir}) +install(TARGETS moria DESTINATION ${CMAKE_INSTALL_PREFIX}/bin) +install(FILES docs/manual.md docs/faq.md LICENSE DESTINATION ${CMAKE_INSTALL_PREFIX}/share/doc/moria/) +install(FILES + data/death_royal.txt + data/death_tomb.txt + data/help.txt + data/help_wizard.txt + data/rl_help.txt + data/rl_help_wizard.txt + data/scores.dat + data/splash.txt + data/welcome.txt + data/versions.txt + DESTINATION ${CMAKE_INSTALL_PREFIX}/lib/games/moria/)