188 lines
7.2 KiB
Diff
188 lines
7.2 KiB
Diff
commit a2195644d89812e5b157ce7bac35543e06db05e3
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Author: Roberto Ierusalimschy <roberto@inf.puc-rio.br>
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Date: Fri Jul 17 11:01:05 2020 -0300
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Fixed bug: invalid 'oldpc' when returning to a function
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The field 'L->oldpc' is not always updated when control returns to a
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function; an invalid value can seg. fault when computing 'changedline'.
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(One example is an error in a finalizer; control can return to
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'luaV_execute' without executing 'luaD_poscall'.) Instead of trying to
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fix all possible corner cases, it seems safer to be resilient to invalid
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values for 'oldpc'. Valid but wrong values at most cause an extra call
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to a line hook.
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diff --git a/src/ldebug.c b/src/ldebug.c
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index afdc2b74..0c4439c1 100644
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--- a/src/ldebug.c
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+++ b/src/ldebug.c
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@@ -33,10 +33,8 @@
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#define noLuaClosure(f) ((f) == NULL || (f)->c.tt == LUA_VCCL)
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-
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-/* Active Lua function (given call info) */
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-#define ci_func(ci) (clLvalue(s2v((ci)->func)))
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-
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+/* inverse of 'pcRel' */
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+#define invpcRel(pc, p) ((p)->code + (pc) + 1)
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static const char *funcnamefromcode (lua_State *L, CallInfo *ci,
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const char **name);
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@@ -127,20 +125,18 @@ static void settraps (CallInfo *ci) {
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/*
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** This function can be called during a signal, under "reasonable"
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** assumptions.
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-** Fields 'oldpc', 'basehookcount', and 'hookcount' (set by
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-** 'resethookcount') are for debug only, and it is no problem if they
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-** get arbitrary values (causes at most one wrong hook call). 'hookmask'
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-** is an atomic value. We assume that pointers are atomic too (e.g., gcc
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-** ensures that for all platforms where it runs). Moreover, 'hook' is
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-** always checked before being called (see 'luaD_hook').
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+** Fields 'basehookcount' and 'hookcount' (set by 'resethookcount')
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+** are for debug only, and it is no problem if they get arbitrary
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+** values (causes at most one wrong hook call). 'hookmask' is an atomic
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+** value. We assume that pointers are atomic too (e.g., gcc ensures that
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+** for all platforms where it runs). Moreover, 'hook' is always checked
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+** before being called (see 'luaD_hook').
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*/
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LUA_API void lua_sethook (lua_State *L, lua_Hook func, int mask, int count) {
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if (func == NULL || mask == 0) { /* turn off hooks? */
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mask = 0;
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func = NULL;
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}
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- if (isLua(L->ci))
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- L->oldpc = L->ci->u.l.savedpc;
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L->hook = func;
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L->basehookcount = count;
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resethookcount(L);
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@@ -795,10 +791,24 @@ static int changedline (const Proto *p, int oldpc, int newpc) {
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}
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+/*
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+** Traces the execution of a Lua function. Called before the execution
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+** of each opcode, when debug is on. 'L->oldpc' stores the last
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+** instruction traced, to detect line changes. When entering a new
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+** function, 'npci' will be zero and will test as a new line without
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+** the need for 'oldpc'; so, 'oldpc' does not need to be initialized
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+** before. Some exceptional conditions may return to a function without
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+** updating 'oldpc'. In that case, 'oldpc' may be invalid; if so, it is
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+** reset to zero. (A wrong but valid 'oldpc' at most causes an extra
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+** call to a line hook.)
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+*/
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int luaG_traceexec (lua_State *L, const Instruction *pc) {
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CallInfo *ci = L->ci;
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lu_byte mask = L->hookmask;
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+ const Proto *p = ci_func(ci)->p;
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int counthook;
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+ /* 'L->oldpc' may be invalid; reset it in this case */
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+ int oldpc = (L->oldpc < p->sizecode) ? L->oldpc : 0;
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if (!(mask & (LUA_MASKLINE | LUA_MASKCOUNT))) { /* no hooks? */
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ci->u.l.trap = 0; /* don't need to stop again */
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return 0; /* turn off 'trap' */
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@@ -819,15 +829,14 @@ int luaG_traceexec (lua_State *L, const Instruction *pc) {
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if (counthook)
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luaD_hook(L, LUA_HOOKCOUNT, -1, 0, 0); /* call count hook */
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if (mask & LUA_MASKLINE) {
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- const Proto *p = ci_func(ci)->p;
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int npci = pcRel(pc, p);
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if (npci == 0 || /* call linehook when enter a new function, */
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- pc <= L->oldpc || /* when jump back (loop), or when */
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- changedline(p, pcRel(L->oldpc, p), npci)) { /* enter new line */
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+ pc <= invpcRel(oldpc, p) || /* when jump back (loop), or when */
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+ changedline(p, oldpc, npci)) { /* enter new line */
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int newline = luaG_getfuncline(p, npci);
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luaD_hook(L, LUA_HOOKLINE, newline, 0, 0); /* call line hook */
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}
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- L->oldpc = pc; /* 'pc' of last call to line hook */
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+ L->oldpc = npci; /* 'pc' of last call to line hook */
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}
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if (L->status == LUA_YIELD) { /* did hook yield? */
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if (counthook)
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diff --git a/src/ldebug.h b/src/ldebug.h
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index 1fe0efab..a0a58486 100644
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--- a/src/ldebug.h
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+++ b/src/ldebug.h
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@@ -13,6 +13,11 @@
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#define pcRel(pc, p) (cast_int((pc) - (p)->code) - 1)
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+
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+/* Active Lua function (given call info) */
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+#define ci_func(ci) (clLvalue(s2v((ci)->func)))
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+
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+
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#define resethookcount(L) (L->hookcount = L->basehookcount)
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/*
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diff --git a/src/ldo.c b/src/ldo.c
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index 4c976a14..98dd9fbb 100644
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--- a/src/ldo.c
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+++ b/src/ldo.c
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@@ -327,7 +327,7 @@ static StkId rethook (lua_State *L, CallInfo *ci, StkId firstres, int nres) {
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ptrdiff_t oldtop = savestack(L, L->top); /* hook may change top */
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int delta = 0;
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if (isLuacode(ci)) {
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- Proto *p = clLvalue(s2v(ci->func))->p;
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+ Proto *p = ci_func(ci)->p;
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if (p->is_vararg)
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delta = ci->u.l.nextraargs + p->numparams + 1;
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if (L->top < ci->top)
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@@ -340,8 +340,8 @@ static StkId rethook (lua_State *L, CallInfo *ci, StkId firstres, int nres) {
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luaD_hook(L, LUA_HOOKRET, -1, ftransfer, nres); /* call it */
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ci->func -= delta;
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}
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- if (isLua(ci->previous))
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- L->oldpc = ci->previous->u.l.savedpc; /* update 'oldpc' */
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+ if (isLua(ci = ci->previous))
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+ L->oldpc = pcRel(ci->u.l.savedpc, ci_func(ci)->p); /* update 'oldpc' */
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return restorestack(L, oldtop);
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}
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diff --git a/src/lstate.c b/src/lstate.c
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index 28853dc7..06fa13d7 100644
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--- a/src/lstate.c
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+++ b/src/lstate.c
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@@ -301,6 +301,7 @@ static void preinit_thread (lua_State *L, global_State *g) {
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L->openupval = NULL;
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L->status = LUA_OK;
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L->errfunc = 0;
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+ L->oldpc = 0;
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}
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diff --git a/src/lstate.h b/src/lstate.h
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index 2e8bd6c4..0c545ec5 100644
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--- a/src/lstate.h
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+++ b/src/lstate.h
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@@ -286,7 +286,6 @@ struct lua_State {
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StkId top; /* first free slot in the stack */
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global_State *l_G;
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CallInfo *ci; /* call info for current function */
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- const Instruction *oldpc; /* last pc traced */
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StkId stack_last; /* last free slot in the stack */
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StkId stack; /* stack base */
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UpVal *openupval; /* list of open upvalues in this stack */
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@@ -297,6 +296,7 @@ struct lua_State {
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volatile lua_Hook hook;
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ptrdiff_t errfunc; /* current error handling function (stack index) */
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l_uint32 nCcalls; /* number of allowed nested C calls - 'nci' */
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+ int oldpc; /* last pc traced */
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int stacksize;
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int basehookcount;
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int hookcount;
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diff --git a/src/lvm.c b/src/lvm.c
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index 66d451b0..08681af1 100644
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--- a/src/lvm.c
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+++ b/src/lvm.c
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@@ -1794,7 +1794,7 @@ void luaV_execute (lua_State *L, CallInfo *ci) {
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ProtectNT(luaT_adjustvarargs(L, GETARG_A(i), ci, cl->p));
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if (trap) {
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luaD_hookcall(L, ci);
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- L->oldpc = pc + 1; /* next opcode will be seen as a "new" line */
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+ L->oldpc = 1; /* next opcode will be seen as a "new" line */
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}
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updatebase(ci); /* function has new base after adjustment */
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vmbreak;
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