xkb_keymap {
xkb_keycodes "empty_aliases(qwerty)" {
    minimum = 8;
    maximum = 255;
    virtual indicator 1 = "Caps Lock";
    virtual indicator 2 = "Num Lock";
    virtual indicator 3 = "Shift Lock";
    virtual indicator 4 = "Group 2";
    virtual indicator 5 = "Mouse Keys";
    virtual indicator 6 = "Scroll Lock";
};

xkb_types "complete" {

    virtual_modifiers NumLock,Alt,LevelThree,LAlt,RAlt,RControl,LControl,ScrollLock,LevelFive,AltGr,Meta,Super,Hyper;

    type "ONE_LEVEL" {
        modifiers= none;
        level_name[Level1]= "Any";
    };
    type "TWO_LEVEL" {
        modifiers= Shift;
        map[Shift]= Level2;
        level_name[Level1]= "Base";
        level_name[Level2]= "Shift";
    };
    type "ALPHABETIC" {
        modifiers= Shift+Lock;
        map[Shift]= Level2;
        map[Lock]= Level2;
        level_name[Level1]= "Base";
        level_name[Level2]= "Caps";
    };
    type "KEYPAD" {
        modifiers= Shift+NumLock;
        map[Shift]= Level2;
        map[NumLock]= Level2;
        level_name[Level1]= "Base";
        level_name[Level2]= "Number";
    };
    type "SHIFT+ALT" {
        modifiers= Shift+Alt;
        map[Shift+Alt]= Level2;
        level_name[Level1]= "Base";
        level_name[Level2]= "Shift+Alt";
    };
    type "PC_CONTROL_LEVEL2" {
        modifiers= Control;
        map[Control]= Level2;
        level_name[Level1]= "Base";
        level_name[Level2]= "Control";
    };
    type "PC_LCONTROL_LEVEL2" {
        modifiers= LControl;
        map[LControl]= Level2;
        level_name[Level1]= "Base";
        level_name[Level2]= "LControl";
    };
    type "PC_RCONTROL_LEVEL2" {
        modifiers= RControl;
        map[RControl]= Level2;
        level_name[Level1]= "Base";
        level_name[Level2]= "RControl";
    };
    type "PC_ALT_LEVEL2" {
        modifiers= Alt;
        map[Alt]= Level2;
        level_name[Level1]= "Base";
        level_name[Level2]= "Alt";
    };
    type "PC_LALT_LEVEL2" {
        modifiers= LAlt;
        map[LAlt]= Level2;
        level_name[Level1]= "Base";
        level_name[Level2]= "LAlt";
    };
    type "PC_RALT_LEVEL2" {
        modifiers= RAlt;
        map[RAlt]= Level2;
        level_name[Level1]= "Base";
        level_name[Level2]= "RAlt";
    };
    type "CTRL+ALT" {
        modifiers= Control+Alt;
        map[Control+Alt]= Level2;
        level_name[Level1]= "Base";
        level_name[Level2]= "Ctrl+Alt";
    };
    type "LOCAL_EIGHT_LEVEL" {
        modifiers= Shift+Lock+Control+LevelThree;
        map[Shift]= Level2;
        map[Lock]= Level2;
        map[LevelThree]= Level3;
        map[Shift+Lock+LevelThree]= Level3;
        map[Shift+LevelThree]= Level4;
        map[Lock+LevelThree]= Level4;
        map[Control]= Level5;
        map[Shift+Lock+Control]= Level5;
        map[Shift+Control]= Level6;
        map[Lock+Control]= Level6;
        map[Control+LevelThree]= Level7;
        map[Shift+Lock+Control+LevelThree]= Level7;
        map[Shift+Control+LevelThree]= Level8;
        map[Lock+Control+LevelThree]= Level8;
        level_name[Level1]= "Base";
        level_name[Level2]= "Shift";
        level_name[Level3]= "Level3";
        level_name[Level4]= "Shift Level3";
        level_name[Level5]= "Ctrl";
        level_name[Level6]= "Shift Ctrl";
        level_name[Level7]= "Level3 Ctrl";
        level_name[Level8]= "Shift Level3 Ctrl";
    };
    type "THREE_LEVEL" {
        modifiers= Shift+LevelThree;
        map[Shift]= Level2;
        map[LevelThree]= Level3;
        map[Shift+LevelThree]= Level3;
        level_name[Level1]= "Base";
        level_name[Level2]= "Shift";
        level_name[Level3]= "Level3";
    };
    type "EIGHT_LEVEL" {
        modifiers= Shift+LevelThree+LevelFive;
        map[Shift]= Level2;
        map[LevelThree]= Level3;
        map[Shift+LevelThree]= Level4;
        map[LevelFive]= Level5;
        map[Shift+LevelFive]= Level6;
        map[LevelThree+LevelFive]= Level7;
        map[Shift+LevelThree+LevelFive]= Level8;
        level_name[Level1]= "Base";
        level_name[Level2]= "Shift";
        level_name[Level3]= "Alt Base";
        level_name[Level4]= "Shift Alt";
        level_name[Level5]= "X";
        level_name[Level6]= "X Shift";
        level_name[Level7]= "X Alt Base";
        level_name[Level8]= "X Shift Alt";
    };
    type "EIGHT_LEVEL_ALPHABETIC" {
        modifiers= Shift+Lock+LevelThree+LevelFive;
        map[Shift]= Level2;
        map[Lock]= Level2;
        map[LevelThree]= Level3;
        map[Shift+LevelThree]= Level4;
        map[Lock+LevelThree]= Level4;
        map[Shift+Lock+LevelThree]= Level3;
        map[LevelFive]= Level5;
        map[Shift+LevelFive]= Level6;
        map[Lock+LevelFive]= Level6;
        map[LevelThree+LevelFive]= Level7;
        map[Shift+LevelThree+LevelFive]= Level8;
        map[Lock+LevelThree+LevelFive]= Level8;
        map[Shift+Lock+LevelThree+LevelFive]= Level7;
        level_name[Level1]= "Base";
        level_name[Level2]= "Shift";
        level_name[Level3]= "Alt Base";
        level_name[Level4]= "Shift Alt";
        level_name[Level5]= "X";
        level_name[Level6]= "X Shift";
        level_name[Level7]= "X Alt Base";
        level_name[Level8]= "X Shift Alt";
    };
    type "EIGHT_LEVEL_SEMIALPHABETIC" {
        modifiers= Shift+Lock+LevelThree+LevelFive;
        map[Shift]= Level2;
        map[Lock]= Level2;
        map[LevelThree]= Level3;
        map[Shift+LevelThree]= Level4;
        map[Lock+LevelThree]= Level3;
        preserve[Lock+LevelThree]= Lock;
        map[Shift+Lock+LevelThree]= Level4;
        preserve[Shift+Lock+LevelThree]= Lock;
        map[LevelFive]= Level5;
        map[Shift+LevelFive]= Level6;
        map[Lock+LevelFive]= Level6;
        preserve[Lock+LevelFive]= Lock;
        map[LevelThree+LevelFive]= Level7;
        map[Shift+LevelThree+LevelFive]= Level8;
        map[Lock+LevelThree+LevelFive]= Level7;
        preserve[Lock+LevelThree+LevelFive]= Lock;
        map[Shift+Lock+LevelThree+LevelFive]= Level8;
        preserve[Shift+Lock+LevelThree+LevelFive]= Lock;
        map[Shift+Lock+LevelFive]= Level1;
        preserve[Shift+Lock+LevelFive]= Lock;
        level_name[Level1]= "Base";
        level_name[Level2]= "Shift";
        level_name[Level3]= "Alt Base";
        level_name[Level4]= "Shift Alt";
        level_name[Level5]= "X";
        level_name[Level6]= "X Shift";
        level_name[Level7]= "X Alt Base";
        level_name[Level8]= "X Shift Alt";
    };
    type "FOUR_LEVEL" {
        modifiers= Shift+LevelThree;
        map[Shift]= Level2;
        map[LevelThree]= Level3;
        map[Shift+LevelThree]= Level4;
        level_name[Level1]= "Base";
        level_name[Level2]= "Shift";
        level_name[Level3]= "Alt Base";
        level_name[Level4]= "Shift Alt";
    };
    type "FOUR_LEVEL_ALPHABETIC" {
        modifiers= Shift+Lock+LevelThree;
        map[Shift]= Level2;
        map[Lock]= Level2;
        map[LevelThree]= Level3;
        map[Shift+LevelThree]= Level4;
        map[Lock+LevelThree]= Level4;
        map[Shift+Lock+LevelThree]= Level3;
        level_name[Level1]= "Base";
        level_name[Level2]= "Shift";
        level_name[Level3]= "Alt Base";
        level_name[Level4]= "Shift Alt";
    };
    type "FOUR_LEVEL_SEMIALPHABETIC" {
        modifiers= Shift+Lock+LevelThree;
        map[Shift]= Level2;
        map[Lock]= Level2;
        map[LevelThree]= Level3;
        map[Shift+LevelThree]= Level4;
        map[Lock+LevelThree]= Level3;
        preserve[Lock+LevelThree]= Lock;
        map[Shift+Lock+LevelThree]= Level4;
        preserve[Shift+Lock+LevelThree]= Lock;
        level_name[Level1]= "Base";
        level_name[Level2]= "Shift";
        level_name[Level3]= "Alt Base";
        level_name[Level4]= "Shift Alt";
    };
    type "FOUR_LEVEL_MIXED_KEYPAD" {
        modifiers= Shift+NumLock+LevelThree;
        map[NumLock]= Level2;
        map[Shift]= Level2;
        map[LevelThree]= Level3;
        map[NumLock+LevelThree]= Level3;
        map[Shift+LevelThree]= Level4;
        map[Shift+NumLock+LevelThree]= Level4;
        level_name[Level1]= "Base";
        level_name[Level2]= "Number";
        level_name[Level3]= "Alt Base";
        level_name[Level4]= "Shift Alt";
    };
    type "FOUR_LEVEL_X" {
        modifiers= Shift+Control+Alt+LevelThree;
        map[LevelThree]= Level2;
        map[Shift+LevelThree]= Level3;
        map[Control+Alt]= Level4;
        level_name[Level1]= "Base";
        level_name[Level2]= "Alt Base";
        level_name[Level3]= "Shift Alt";
        level_name[Level4]= "Ctrl+Alt";
    };
    type "SEPARATE_CAPS_AND_SHIFT_ALPHABETIC" {
        modifiers= Shift+Lock+LevelThree;
        map[Shift]= Level2;
        map[Lock]= Level4;
        preserve[Lock]= Lock;
        map[LevelThree]= Level3;
        map[Shift+LevelThree]= Level4;
        map[Lock+LevelThree]= Level3;
        preserve[Lock+LevelThree]= Lock;
        map[Shift+Lock+LevelThree]= Level3;
        level_name[Level1]= "Base";
        level_name[Level2]= "Shift";
        level_name[Level3]= "AltGr Base";
        level_name[Level4]= "Shift AltGr";
    };
    type "FOUR_LEVEL_PLUS_LOCK" {
        modifiers= Shift+Lock+LevelThree;
        map[Shift]= Level2;
        map[LevelThree]= Level3;
        map[Shift+LevelThree]= Level4;
        map[Lock]= Level5;
        map[Shift+Lock]= Level2;
        map[Lock+LevelThree]= Level3;
        map[Shift+Lock+LevelThree]= Level4;
        level_name[Level1]= "Base";
        level_name[Level2]= "Shift";
        level_name[Level3]= "Alt Base";
        level_name[Level4]= "Shift Alt";
        level_name[Level5]= "Lock";
    };
    type "FOUR_LEVEL_KEYPAD" {
        modifiers= Shift+NumLock+LevelThree;
        map[Shift]= Level2;
        map[NumLock]= Level2;
        map[LevelThree]= Level3;
        map[Shift+LevelThree]= Level4;
        map[NumLock+LevelThree]= Level4;
        map[Shift+NumLock+LevelThree]= Level3;
        level_name[Level1]= "Base";
        level_name[Level2]= "Number";
        level_name[Level3]= "Alt Base";
        level_name[Level4]= "Alt Number";
    };
};

xkb_compatibility "complete" {

    virtual_modifiers NumLock,Alt,LevelThree,LAlt,RAlt,RControl,LControl,ScrollLock,LevelFive,AltGr,Meta,Super,Hyper;

    interpret.useModMapMods= AnyLevel;
    interpret.repeat= False;
    interpret.locking= False;
    interpret ISO_Level2_Latch+Exactly(Shift) {
        useModMapMods=level1;
        action= LatchMods(modifiers=Shift,clearLocks,latchToLock);
    };
    interpret Shift_Lock+AnyOf(Shift+Lock) {
        action= LockMods(modifiers=Shift);
    };
    interpret Num_Lock+AnyOf(all) {
        virtualModifier= NumLock;
        action= LockMods(modifiers=NumLock);
    };
    interpret ISO_Lock+AnyOf(all) {
        action= ISOLock(modifiers=modMapMods,affect=all);
    };
    interpret ISO_Level3_Shift+AnyOf(all) {
        virtualModifier= LevelThree;
        useModMapMods=level1;
        action= SetMods(modifiers=LevelThree,clearLocks);
    };
    interpret ISO_Level3_Latch+AnyOf(all) {
        virtualModifier= LevelThree;
        useModMapMods=level1;
        action= LatchMods(modifiers=LevelThree,clearLocks,latchToLock);
    };
    interpret ISO_Level3_Lock+AnyOf(all) {
        virtualModifier= LevelThree;
        useModMapMods=level1;
        action= LockMods(modifiers=LevelThree);
    };
    interpret Alt_L+AnyOf(all) {
        virtualModifier= Alt;
        action= SetMods(modifiers=modMapMods,clearLocks);
    };
    interpret Alt_R+AnyOf(all) {
        virtualModifier= Alt;
        action= SetMods(modifiers=modMapMods,clearLocks);
    };
    interpret Meta_L+AnyOf(all) {
        virtualModifier= Meta;
        action= SetMods(modifiers=modMapMods,clearLocks);
    };
    interpret Meta_R+AnyOf(all) {
        virtualModifier= Meta;
        action= SetMods(modifiers=modMapMods,clearLocks);
    };
    interpret Super_L+AnyOf(all) {
        virtualModifier= Super;
        action= SetMods(modifiers=modMapMods,clearLocks);
    };
    interpret Super_R+AnyOf(all) {
        virtualModifier= Super;
        action= SetMods(modifiers=modMapMods,clearLocks);
    };
    interpret Hyper_L+AnyOf(all) {
        virtualModifier= Hyper;
        action= SetMods(modifiers=modMapMods,clearLocks);
    };
    interpret Hyper_R+AnyOf(all) {
        virtualModifier= Hyper;
        action= SetMods(modifiers=modMapMods,clearLocks);
    };
    interpret Scroll_Lock+AnyOf(all) {
        virtualModifier= ScrollLock;
        action= LockMods(modifiers=modMapMods);
    };
    interpret ISO_Level5_Shift+AnyOf(all) {
        virtualModifier= LevelFive;
        useModMapMods=level1;
        action= SetMods(modifiers=LevelFive,clearLocks);
    };
    interpret ISO_Level5_Latch+AnyOf(all) {
        virtualModifier= LevelFive;
        action= LatchMods(modifiers=LevelFive,clearLocks,latchToLock);
    };
    interpret ISO_Level5_Lock+AnyOf(all) {
        virtualModifier= LevelFive;
        action= LockMods(modifiers=LevelFive);
    };
    interpret Mode_switch+AnyOfOrNone(all) {
        virtualModifier= AltGr;
        useModMapMods=level1;
        action= SetGroup(group=+1);
    };
    interpret ISO_Level3_Shift+AnyOfOrNone(all) {
        action= SetMods(modifiers=LevelThree,clearLocks);
    };
    interpret ISO_Level3_Latch+AnyOfOrNone(all) {
        action= LatchMods(modifiers=LevelThree,clearLocks,latchToLock);
    };
    interpret ISO_Level3_Lock+AnyOfOrNone(all) {
        action= LockMods(modifiers=LevelThree);
    };
    interpret ISO_Group_Latch+AnyOfOrNone(all) {
        virtualModifier= AltGr;
        useModMapMods=level1;
        action= LatchGroup(group=2);
    };
    interpret ISO_Next_Group+AnyOfOrNone(all) {
        virtualModifier= AltGr;
        useModMapMods=level1;
        action= LockGroup(group=+1);
    };
    interpret ISO_Prev_Group+AnyOfOrNone(all) {
        virtualModifier= AltGr;
        useModMapMods=level1;
        action= LockGroup(group=-1);
    };
    interpret ISO_First_Group+AnyOfOrNone(all) {
        action= LockGroup(group=1);
    };
    interpret ISO_Last_Group+AnyOfOrNone(all) {
        action= LockGroup(group=2);
    };
    interpret KP_1+AnyOfOrNone(all) {
        repeat= True;
        action= MovePtr(x=-1,y=+1);
    };
    interpret KP_End+AnyOfOrNone(all) {
        repeat= True;
        action= MovePtr(x=-1,y=+1);
    };
    interpret KP_2+AnyOfOrNone(all) {
        repeat= True;
        action= MovePtr(x=+0,y=+1);
    };
    interpret KP_Down+AnyOfOrNone(all) {
        repeat= True;
        action= MovePtr(x=+0,y=+1);
    };
    interpret KP_3+AnyOfOrNone(all) {
        repeat= True;
        action= MovePtr(x=+1,y=+1);
    };
    interpret KP_Next+AnyOfOrNone(all) {
        repeat= True;
        action= MovePtr(x=+1,y=+1);
    };
    interpret KP_4+AnyOfOrNone(all) {
        repeat= True;
        action= MovePtr(x=-1,y=+0);
    };
    interpret KP_Left+AnyOfOrNone(all) {
        repeat= True;
        action= MovePtr(x=-1,y=+0);
    };
    interpret KP_6+AnyOfOrNone(all) {
        repeat= True;
        action= MovePtr(x=+1,y=+0);
    };
    interpret KP_Right+AnyOfOrNone(all) {
        repeat= True;
        action= MovePtr(x=+1,y=+0);
    };
    interpret KP_7+AnyOfOrNone(all) {
        repeat= True;
        action= MovePtr(x=-1,y=-1);
    };
    interpret KP_Home+AnyOfOrNone(all) {
        repeat= True;
        action= MovePtr(x=-1,y=-1);
    };
    interpret KP_8+AnyOfOrNone(all) {
        repeat= True;
        action= MovePtr(x=+0,y=-1);
    };
    interpret KP_Up+AnyOfOrNone(all) {
        repeat= True;
        action= MovePtr(x=+0,y=-1);
    };
    interpret KP_9+AnyOfOrNone(all) {
        repeat= True;
        action= MovePtr(x=+1,y=-1);
    };
    interpret KP_Prior+AnyOfOrNone(all) {
        repeat= True;
        action= MovePtr(x=+1,y=-1);
    };
    interpret KP_5+AnyOfOrNone(all) {
        repeat= True;
        action= PtrBtn(button=default);
    };
    interpret KP_Begin+AnyOfOrNone(all) {
        repeat= True;
        action= PtrBtn(button=default);
    };
    interpret KP_F2+AnyOfOrNone(all) {
        repeat= True;
        action= SetPtrDflt(affect=button,button=1);
    };
    interpret KP_Divide+AnyOfOrNone(all) {
        repeat= True;
        action= SetPtrDflt(affect=button,button=1);
    };
    interpret KP_F3+AnyOfOrNone(all) {
        repeat= True;
        action= SetPtrDflt(affect=button,button=2);
    };
    interpret KP_Multiply+AnyOfOrNone(all) {
        repeat= True;
        action= SetPtrDflt(affect=button,button=2);
    };
    interpret KP_F4+AnyOfOrNone(all) {
        repeat= True;
        action= SetPtrDflt(affect=button,button=3);
    };
    interpret KP_Subtract+AnyOfOrNone(all) {
        repeat= True;
        action= SetPtrDflt(affect=button,button=3);
    };
    interpret KP_Separator+AnyOfOrNone(all) {
        repeat= True;
        action= PtrBtn(button=default,count=2);
    };
    interpret KP_Add+AnyOfOrNone(all) {
        repeat= True;
        action= PtrBtn(button=default,count=2);
    };
    interpret KP_0+AnyOfOrNone(all) {
        repeat= True;
        action= LockPtrBtn(button=default,affect=lock);
    };
    interpret KP_Insert+AnyOfOrNone(all) {
        repeat= True;
        action= LockPtrBtn(button=default,affect=lock);
    };
    interpret KP_Decimal+AnyOfOrNone(all) {
        repeat= True;
        action= LockPtrBtn(button=default,affect=unlock);
    };
    interpret KP_Delete+AnyOfOrNone(all) {
        repeat= True;
        action= LockPtrBtn(button=default,affect=unlock);
    };
    interpret F25+AnyOfOrNone(all) {
        repeat= True;
        action= SetPtrDflt(affect=button,button=1);
    };
    interpret F26+AnyOfOrNone(all) {
        repeat= True;
        action= SetPtrDflt(affect=button,button=2);
    };
    interpret F27+AnyOfOrNone(all) {
        repeat= True;
        action= MovePtr(x=-1,y=-1);
    };
    interpret F29+AnyOfOrNone(all) {
        repeat= True;
        action= MovePtr(x=+1,y=-1);
    };
    interpret F31+AnyOfOrNone(all) {
        repeat= True;
        action= PtrBtn(button=default);
    };
    interpret F33+AnyOfOrNone(all) {
        repeat= True;
        action= MovePtr(x=-1,y=+1);
    };
    interpret F35+AnyOfOrNone(all) {
        repeat= True;
        action= MovePtr(x=+1,y=+1);
    };
    interpret Pointer_Button_Dflt+AnyOfOrNone(all) {
        action= PtrBtn(button=default);
    };
    interpret Pointer_Button1+AnyOfOrNone(all) {
        action= PtrBtn(button=1);
    };
    interpret Pointer_Button2+AnyOfOrNone(all) {
        action= PtrBtn(button=2);
    };
    interpret Pointer_Button3+AnyOfOrNone(all) {
        action= PtrBtn(button=3);
    };
    interpret Pointer_DblClick_Dflt+AnyOfOrNone(all) {
        action= PtrBtn(button=default,count=2);
    };
    interpret Pointer_DblClick1+AnyOfOrNone(all) {
        action= PtrBtn(button=1,count=2);
    };
    interpret Pointer_DblClick2+AnyOfOrNone(all) {
        action= PtrBtn(button=2,count=2);
    };
    interpret Pointer_DblClick3+AnyOfOrNone(all) {
        action= PtrBtn(button=3,count=2);
    };
    interpret Pointer_Drag_Dflt+AnyOfOrNone(all) {
        action= LockPtrBtn(button=default,affect=both);
    };
    interpret Pointer_Drag1+AnyOfOrNone(all) {
        action= LockPtrBtn(button=1,affect=both);
    };
    interpret Pointer_Drag2+AnyOfOrNone(all) {
        action= LockPtrBtn(button=2,affect=both);
    };
    interpret Pointer_Drag3+AnyOfOrNone(all) {
        action= LockPtrBtn(button=3,affect=both);
    };
    interpret Pointer_EnableKeys+AnyOfOrNone(all) {
        action= LockControls(controls=MouseKeys);
    };
    interpret Pointer_Accelerate+AnyOfOrNone(all) {
        action= LockControls(controls=MouseKeysAccel);
    };
    interpret Pointer_DfltBtnNext+AnyOfOrNone(all) {
        action= SetPtrDflt(affect=button,button=+1);
    };
    interpret Pointer_DfltBtnPrev+AnyOfOrNone(all) {
        action= SetPtrDflt(affect=button,button=-1);
    };
    interpret AccessX_Enable+AnyOfOrNone(all) {
        action= LockControls(controls=AccessXKeys);
    };
    interpret AccessX_Feedback_Enable+AnyOfOrNone(all) {
        action= LockControls(controls=AccessXFeedback);
    };
    interpret RepeatKeys_Enable+AnyOfOrNone(all) {
        action= LockControls(controls=RepeatKeys);
    };
    interpret SlowKeys_Enable+AnyOfOrNone(all) {
        action= LockControls(controls=SlowKeys);
    };
    interpret BounceKeys_Enable+AnyOfOrNone(all) {
        action= LockControls(controls=BounceKeys);
    };
    interpret StickyKeys_Enable+AnyOfOrNone(all) {
        action= LockControls(controls=StickyKeys);
    };
    interpret MouseKeys_Enable+AnyOfOrNone(all) {
        action= LockControls(controls=MouseKeys);
    };
    interpret MouseKeys_Accel_Enable+AnyOfOrNone(all) {
        action= LockControls(controls=MouseKeysAccel);
    };
    interpret Overlay1_Enable+AnyOfOrNone(all) {
        action= LockControls(controls=Overlay1);
    };
    interpret Overlay2_Enable+AnyOfOrNone(all) {
        action= LockControls(controls=Overlay2);
    };
    interpret AudibleBell_Enable+AnyOfOrNone(all) {
        action= LockControls(controls=AudibleBell);
    };
    interpret Terminate_Server+AnyOfOrNone(all) {
        action= Terminate();
    };
    interpret Alt_L+AnyOfOrNone(all) {
        action= SetMods(modifiers=Alt,clearLocks);
    };
    interpret Alt_R+AnyOfOrNone(all) {
        action= SetMods(modifiers=Alt,clearLocks);
    };
    interpret Meta_L+AnyOfOrNone(all) {
        action= SetMods(modifiers=Meta,clearLocks);
    };
    interpret Meta_R+AnyOfOrNone(all) {
        action= SetMods(modifiers=Meta,clearLocks);
    };
    interpret Super_L+AnyOfOrNone(all) {
        action= SetMods(modifiers=Super,clearLocks);
    };
    interpret Super_R+AnyOfOrNone(all) {
        action= SetMods(modifiers=Super,clearLocks);
    };
    interpret Hyper_L+AnyOfOrNone(all) {
        action= SetMods(modifiers=Hyper,clearLocks);
    };
    interpret Hyper_R+AnyOfOrNone(all) {
        action= SetMods(modifiers=Hyper,clearLocks);
    };
    interpret XF86Switch_VT_1+AnyOfOrNone(all) {
        repeat= True;
        action= SwitchScreen(screen=1,!same);
    };
    interpret XF86Switch_VT_2+AnyOfOrNone(all) {
        repeat= True;
        action= SwitchScreen(screen=2,!same);
    };
    interpret XF86Switch_VT_3+AnyOfOrNone(all) {
        repeat= True;
        action= SwitchScreen(screen=3,!same);
    };
    interpret XF86Switch_VT_4+AnyOfOrNone(all) {
        repeat= True;
        action= SwitchScreen(screen=4,!same);
    };
    interpret XF86Switch_VT_5+AnyOfOrNone(all) {
        repeat= True;
        action= SwitchScreen(screen=5,!same);
    };
    interpret XF86Switch_VT_6+AnyOfOrNone(all) {
        repeat= True;
        action= SwitchScreen(screen=6,!same);
    };
    interpret XF86Switch_VT_7+AnyOfOrNone(all) {
        repeat= True;
        action= SwitchScreen(screen=7,!same);
    };
    interpret XF86Switch_VT_8+AnyOfOrNone(all) {
        repeat= True;
        action= SwitchScreen(screen=8,!same);
    };
    interpret XF86Switch_VT_9+AnyOfOrNone(all) {
        repeat= True;
        action= SwitchScreen(screen=9,!same);
    };
    interpret XF86Switch_VT_10+AnyOfOrNone(all) {
        repeat= True;
        action= SwitchScreen(screen=10,!same);
    };
    interpret XF86Switch_VT_11+AnyOfOrNone(all) {
        repeat= True;
        action= SwitchScreen(screen=11,!same);
    };
    interpret XF86Switch_VT_12+AnyOfOrNone(all) {
        repeat= True;
        action= SwitchScreen(screen=12,!same);
    };
    interpret XF86Ungrab+AnyOfOrNone(all) {
        repeat= True;
        action= Private(type=0x86,data[0]=0x55,data[1]=0x6e,data[2]=0x67,data[3]=0x72,data[4]=0x61,data[5]=0x62,data[6]=0x00);
    };
    interpret XF86ClearGrab+AnyOfOrNone(all) {
        repeat= True;
        action= Private(type=0x86,data[0]=0x43,data[1]=0x6c,data[2]=0x73,data[3]=0x47,data[4]=0x72,data[5]=0x62,data[6]=0x00);
    };
    interpret XF86Next_VMode+AnyOfOrNone(all) {
        repeat= True;
        action= Private(type=0x86,data[0]=0x2b,data[1]=0x56,data[2]=0x4d,data[3]=0x6f,data[4]=0x64,data[5]=0x65,data[6]=0x00);
    };
    interpret XF86Prev_VMode+AnyOfOrNone(all) {
        repeat= True;
        action= Private(type=0x86,data[0]=0x2d,data[1]=0x56,data[2]=0x4d,data[3]=0x6f,data[4]=0x64,data[5]=0x65,data[6]=0x00);
    };
    interpret ISO_Level5_Shift+AnyOfOrNone(all) {
        action= SetMods(modifiers=LevelFive,clearLocks);
    };
    interpret ISO_Level5_Latch+AnyOfOrNone(all) {
        action= LatchMods(modifiers=LevelFive,clearLocks,latchToLock);
    };
    interpret ISO_Level5_Lock+AnyOfOrNone(all) {
        action= LockMods(modifiers=LevelFive);
    };
    interpret Any+Exactly(Lock) {
        action= LockMods(modifiers=Lock);
    };
    interpret Any+AnyOf(all) {
        action= SetMods(modifiers=modMapMods,clearLocks);
    };
    group 2 = AltGr;
    group 3 = AltGr;
    group 4 = AltGr;
    indicator "Caps Lock" {
        !allowExplicit;
        whichModState= locked;
        modifiers= Lock;
    };
    indicator "Num Lock" {
        !allowExplicit;
        whichModState= locked;
        modifiers= NumLock;
    };
    indicator "Shift Lock" {
        !allowExplicit;
        whichModState= locked;
        modifiers= Shift;
    };
    indicator "Group 2" {
        !allowExplicit;
        groups= 0xfe;
    };
    indicator "Mouse Keys" {
        indicatorDrivesKeyboard;
        controls= mouseKeys;
    };
    indicator "Scroll Lock" {
        whichModState= locked;
        modifiers= ScrollLock;
    };
};

xkb_symbols "unknown" {

    key     <> {
        type= "ALPHABETIC",
        symbols[Group1]= [               a,               A ],
        symbols[Group2]= [           aring,           Aring ]
    };
    modifier_map Mod2 { <> };
};

xkb_geometry "pc(pc104)" {

    width=       470;
    height=      180;

    baseColor=   "white";
    labelColor=  "black";
    xfont=       "-*-helvetica-medium-r-normal--*-120-*-*-*-*-iso8859-1";
    description= "Generic 104";

    shape "NORM" {
        corner= 1,
        { [  18,  18 ] },
        { [   2,   1 ], [  16,  16 ] }
    };
    shape "BKSP" {
        corner= 1,
        { [  38,  18 ] },
        { [   2,   1 ], [  36,  16 ] }
    };
    shape "TABK" {
        corner= 1,
        { [  28,  18 ] },
        { [   2,   1 ], [  26,  16 ] }
    };
    shape "BKSL" {
        corner= 1,
        { [  28,  18 ] },
        { [   2,   1 ], [  26,  16 ] }
    };
    shape "RTRN" {
        corner= 1,
        { [  42,  18 ] },
        { [   2,   1 ], [  40,  16 ] }
    };
    shape "CAPS" {
        corner= 1,
        { [  33,  18 ] },
        { [   2,   1 ], [  31,  16 ] }
    };
    shape "LFSH" {
        corner= 1,
        { [  42,  18 ] },
        { [   2,   1 ], [  40,  16 ] }
    };
    shape "RTSH" {
        corner= 1,
        { [  52,  18 ] },
        { [   2,   1 ], [  50,  16 ] }
    };
    shape "MODK" {
        corner= 1,
        { [  27,  18 ] },
        { [   2,   1 ], [  25,  16 ] }
    };
    shape "SMOD" {
        corner= 1,
        { [  23,  18 ] },
        { [   2,   1 ], [  21,  16 ] }
    };
    shape "SPCE" {
        corner= 1,
        { [ 113,  18 ] },
        { [   2,   1 ], [ 111,  16 ] }
    };
    shape "KP0" {
        corner= 1,
        { [  37,  18 ] },
        { [   2,   1 ], [  35,  16 ] }
    };
    shape "KPAD" {
        corner= 1,
        { [  18,  37 ] },
        { [   2,   1 ], [  16,  35 ] }
    };
    shape "LEDS" { { [  75,  20 ] } };
    shape "LED" { { [   5,   1 ] } };
    section "Function" {
        key.color= "grey20";
        priority=  7;
        top=       22;
        left=      19;
        width=     351;
        height=    19;
        row {
            top=  1;
            left= 1;
            keys {
                {  <ESC>, "NORM",   1 },
                { <FK01>, "NORM",  20, color="white" },
                { <FK02>, "NORM",   1, color="white" },
                { <FK03>, "NORM",   1, color="white" },
                { <FK04>, "NORM",   1, color="white" },
                { <FK05>, "NORM",  11, color="white" },
                { <FK06>, "NORM",   1, color="white" },
                { <FK07>, "NORM",   1, color="white" },
                { <FK08>, "NORM",   1, color="white" },
                { <FK09>, "NORM",  11, color="white" },
                { <FK10>, "NORM",   1, color="white" },
                { <FK11>, "NORM",   1, color="white" },
                { <FK12>, "NORM",   1, color="white" },
                { <PRSC>, "NORM",   8, color="white" },
                { <SCLK>, "NORM",   1, color="white" },
                { <PAUS>, "NORM",   1, color="white" }
            };
        };
    }; // End of "Function" section

    section "Alpha" {
        key.color= "white";
        priority=  8;
        top=       61;
        left=      19;
        width=     287;
        height=    95;
        row {
            top=  1;
            left= 1;
            keys {
                { <TLDE>, "NORM",   1 }, { <AE01>, "NORM",   1 },
                { <AE02>, "NORM",   1 }, { <AE03>, "NORM",   1 },
                { <AE04>, "NORM",   1 }, { <AE05>, "NORM",   1 },
                { <AE06>, "NORM",   1 }, { <AE07>, "NORM",   1 },
                { <AE08>, "NORM",   1 }, { <AE09>, "NORM",   1 },
                { <AE10>, "NORM",   1 }, { <AE11>, "NORM",   1 },
                { <AE12>, "NORM",   1 },
                { <BKSP>, "BKSP",   1, color="grey20" }
            };
        };
        row {
            top=  20;
            left= 1;
            keys {
                {  <TAB>, "TABK",   1, color="grey20" },
                { <AD01>, "NORM",   1 }, { <AD02>, "NORM",   1 },
                { <AD03>, "NORM",   1 }, { <AD04>, "NORM",   1 },
                { <AD05>, "NORM",   1 }, { <AD06>, "NORM",   1 },
                { <AD07>, "NORM",   1 }, { <AD08>, "NORM",   1 },
                { <AD09>, "NORM",   1 }, { <AD10>, "NORM",   1 },
                { <AD11>, "NORM",   1 }, { <AD12>, "NORM",   1 },
                { <BKSL>, "BKSL",   1 }
            };
        };
        row {
            top=  39;
            left= 1;
            keys {
                { <CAPS>, "CAPS",   1, color="grey20" },
                { <AC01>, "NORM",   1 }, { <AC02>, "NORM",   1 },
                { <AC03>, "NORM",   1 }, { <AC04>, "NORM",   1 },
                { <AC05>, "NORM",   1 }, { <AC06>, "NORM",   1 },
                { <AC07>, "NORM",   1 }, { <AC08>, "NORM",   1 },
                { <AC09>, "NORM",   1 }, { <AC10>, "NORM",   1 },
                { <AC11>, "NORM",   1 },
                { <RTRN>, "RTRN",   1, color="grey20" }
            };
        };
        row {
            top=  58;
            left= 1;
            keys {
                { <LFSH>, "LFSH",   1, color="grey20" },
                { <AB01>, "NORM",   1 }, { <AB02>, "NORM",   1 },
                { <AB03>, "NORM",   1 }, { <AB04>, "NORM",   1 },
                { <AB05>, "NORM",   1 }, { <AB06>, "NORM",   1 },
                { <AB07>, "NORM",   1 }, { <AB08>, "NORM",   1 },
                { <AB09>, "NORM",   1 }, { <AB10>, "NORM",   1 },
                { <RTSH>, "RTSH",   1, color="grey20" }
            };
        };
        row {
            top=  77;
            left= 1;
            keys {
                { <LCTL>, "MODK",   1, color="grey20" },
                { <LWIN>, "SMOD",   1, color="grey20" },
                { <LALT>, "SMOD",   1, color="grey20" },
                { <SPCE>, "SPCE",   1 },
                { <RALT>, "SMOD",   1, color="grey20" },
                { <RWIN>, "SMOD",   1, color="grey20" },
                { <MENU>, "SMOD",   1, color="grey20" },
                { <RCTL>, "SMOD",   1, color="grey20" }
            };
        };
    }; // End of "Alpha" section

    section "Editing" {
        key.color= "grey20";
        priority=  9;
        top=       61;
        left=      312;
        width=     58;
        height=    95;
        row {
            top=  1;
            left= 1;
            keys {
                {  <INS>, "NORM",   1 }, { <HOME>, "NORM",   1 },
                { <PGUP>, "NORM",   1 }
            };
        };
        row {
            top=  20;
            left= 1;
            keys {
                { <DELE>, "NORM",   1 }, {  <END>, "NORM",   1 },
                { <PGDN>, "NORM",   1 }
            };
        };
        row {
            top=  58;
            left= 20;
            keys {
                {   <UP>, "NORM",   1 }
            };
        };
        row {
            top=  77;
            left= 1;
            keys {
                { <LEFT>, "NORM",   1 }, { <DOWN>, "NORM",   1 },
                { <RGHT>, "NORM",   1 }
            };
        };
    }; // End of "Editing" section

    section "Keypad" {
        key.color= "grey20";
        priority=  10;
        top=       61;
        left=      376;
        width=     77;
        height=    95;
        row {
            top=  1;
            left= 1;
            keys {
                { <NMLK>, "NORM",   1 }, { <KPDV>, "NORM",   1 },
                { <KPMU>, "NORM",   1 }, { <KPSU>, "NORM",   1 }
            };
        };
        row {
            top=  20;
            left= 1;
            keys {
                {  <KP7>, "NORM",   1, color="white" },
                {  <KP8>, "NORM",   1, color="white" },
                {  <KP9>, "NORM",   1, color="white" },
                { <KPAD>, "KPAD",   1 }
            };
        };
        row {
            top=  39;
            left= 1;
            keys {
                {  <KP4>, "NORM",   1, color="white" },
                {  <KP5>, "NORM",   1, color="white" },
                {  <KP6>, "NORM",   1, color="white" }
            };
        };
        row {
            top=  58;
            left= 1;
            keys {
                {  <KP1>, "NORM",   1, color="white" },
                {  <KP2>, "NORM",   1, color="white" },
                {  <KP3>, "NORM",   1, color="white" },
                { <KPEN>, "KPAD",   1 }
            };
        };
        row {
            top=  77;
            left= 1;
            keys {
                {  <KP0>, "KP0",   1, color="white" },
                { <KPDL>, "NORM",   1, color="white" }
            };
        };
    }; // End of "Keypad" section

    solid "LedPanel" {
        top=      22;
        left=     377;
        priority= 0;
        color= "grey10";
        shape= "LEDS";
    };
    indicator "Num Lock" {
        top=      37;
        left=     382;
        priority= 1;
        onColor= "green";
        offColor= "green30";
        shape= "LED";
    };
    indicator "Caps Lock" {
        top=      37;
        left=     407;
        priority= 2;
        onColor= "green";
        offColor= "green30";
        shape= "LED";
    };
    indicator "Scroll Lock" {
        top=      37;
        left=     433;
        priority= 3;
        onColor= "green";
        offColor= "green30";
        shape= "LED";
    };
    text "NumLockLabel" {
        top=      25;
        left=     378;
        priority= 4;
        width=  19.8;
        height=  10;
        XFont= "-*-helvetica-medium-r-normal--*-120-*-*-*-*-iso8859-1";
        text=  "Num\nLock";
    };
    text "CapsLockLabel" {
        top=      25;
        left=     403;
        priority= 5;
        width=  26.4;
        height=  10;
        XFont= "-*-helvetica-medium-r-normal--*-120-*-*-*-*-iso8859-1";
        text=  "Caps\nLock";
    };
    text "ScrollLockLabel" {
        top=      25;
        left=     428;
        priority= 6;
        width=  39.6;
        height=  10;
        XFont= "-*-helvetica-medium-r-normal--*-120-*-*-*-*-iso8859-1";
        text=  "Scroll\nLock";
    };
};

};
