#include #include #include #include #include class X11Window { public: X11Window(); void createWindow(uint32_t width, uint32_t height); void hideCursor(); Display *x_dpy; Window window; EGLDisplay egl_dpy; //EGLContext egl_context; //EGLSurface surface; xcb_connection_t *xcb_connection; int32_t keyboard_device_id; struct xkb_keymap *keymap; struct xkb_state *state; Atom atom1, atom2; };