Camas/mods/default/tools.lua

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--
-- Tool definitions
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--
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local S = minetest.get_translator("default")
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local creative_digtime = 0.15
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local tool_levels = nil
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-- Creative mode/hand defs
if minetest.settings:get_bool("creative_mode") == true then
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tool_levels = {
wood = {
crumbly = {
[3] = creative_digtime,
[2] = creative_digtime,
[1] = creative_digtime,
},
choppy = {
[3] = creative_digtime,
[2] = creative_digtime,
[1] = creative_digtime,
},
cracky = {
[3] = creative_digtime,
[2] = creative_digtime,
[1] = creative_digtime,
},
snappy = {
[3] = creative_digtime,
[2] = creative_digtime,
[1] = creative_digtime,
},
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},
stone = {
crumbly = {
[3] = creative_digtime,
[2] = creative_digtime,
[1] = creative_digtime,
},
choppy = {
[3] = creative_digtime,
[2] = creative_digtime,
[1] = creative_digtime,
},
cracky = {
[3] = creative_digtime,
[2] = creative_digtime,
[1] = creative_digtime,
},
snappy = {
[3] = creative_digtime,
[2] = creative_digtime,
[1] = creative_digtime,
},
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},
wrought_iron = {
crumbly = {
[3] = creative_digtime,
[2] = creative_digtime,
[1] = creative_digtime,
},
choppy = {
[3] = creative_digtime,
[2] = creative_digtime,
[1] = creative_digtime,
},
cracky = {
[3] = creative_digtime,
[2] = creative_digtime,
[1] = creative_digtime,
},
snappy = {
[3] = creative_digtime,
[2] = creative_digtime,
[1] = creative_digtime,
},
},
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steel = {
crumbly = {
[3] = creative_digtime,
[2] = creative_digtime,
[1] = creative_digtime,
},
choppy = {
[3] = creative_digtime,
[2] = creative_digtime,
[1] = creative_digtime,
},
cracky = {
[3] = creative_digtime,
[2] = creative_digtime,
[1] = creative_digtime,
},
snappy = {
[3] = creative_digtime,
[2] = creative_digtime,
[1] = creative_digtime,
},
},
carbon_steel = {
crumbly = {
[3] = creative_digtime,
[2] = creative_digtime,
[1] = creative_digtime,
},
choppy = {
[3] = creative_digtime,
[2] = creative_digtime,
[1] = creative_digtime,
},
cracky = {
[3] = creative_digtime,
[2] = creative_digtime,
[1] = creative_digtime,
},
snappy = {
[3] = creative_digtime,
[2] = creative_digtime,
[1] = creative_digtime,
},
},
bronze = {
crumbly = {
[3] = creative_digtime,
[2] = creative_digtime,
[1] = creative_digtime,
},
choppy = {
[3] = creative_digtime,
[2] = creative_digtime,
[1] = creative_digtime,
},
cracky = {
[3] = creative_digtime,
[2] = creative_digtime,
[1] = creative_digtime,
},
snappy = {
[3] = creative_digtime,
[2] = creative_digtime,
[1] = creative_digtime,
},
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},
}
minetest.register_item(
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":",
{
type = "none",
wield_image = "wieldhand.png",
wield_scale = {x=1.0,y=1.0,z=2.0},
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tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level = 0,
groupcaps = {
fleshy = {times={[1]=creative_digtime, [2]=creative_digtime, [3]=creative_digtime}, uses=0, maxlevel=1},
crumbly = {times={[1]=creative_digtime, [2]=creative_digtime, [3]=creative_digtime}, uses=0, maxlevel=1},
choppy = {times={[1]=creative_digtime, [2]=creative_digtime, [3]=creative_digtime}, uses=0, maxlevel=1},
cracky = {times={[1]=creative_digtime, [2]=creative_digtime, [3]=creative_digtime}, uses=0, maxlevel=1},
snappy = {times={[1]=creative_digtime, [2]=creative_digtime, [3]=creative_digtime}, uses=0, maxlevel=1},
oddly_breakable_by_hand = {times={[1]=creative_digtime,[2]=creative_digtime,[3]=creative_digtime}, uses=0, maxlevel=3},
},
range = 3.8,
damage_groups = {fleshy = 1}
}
})
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else
tool_levels = {
wood = {
crumbly = {
[3] = 1.6,
[2] = 2.0,
},
choppy = {
[3] = 2.6,
[2] = 3.0,
},
cracky = {
[3] = 3.8,
[2] = 4.2,
},
snappy = {
[3] = 0.5,
[2] = 1.0,
},
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},
stone = {
crumbly = {
[3] = 1.3,
[2] = 1.7,
},
choppy = {
[3] = 2.3,
[2] = 2.7,
},
cracky = {
[3] = 3.3,
[2] = 3.7,
},
snappy = {
[3] = 0.4,
[2] = 0.9,
},
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},
wrought_iron = {
crumbly = {
[3] = 1.0,
[2] = 1.4,
},
choppy = {
[3] = 2.0,
[2] = 2.4,
},
cracky = {
[3] = 2.8,
[2] = 3.2,
},
snappy = {
[3] = 0.3,
[2] = 0.8,
},
},
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steel = {
crumbly = {
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[3] = 0.9,
[2] = 1.2,
[1] = 3.5,
},
choppy = {
[3] = 1.7,
[2] = 2.1,
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[1] = 3.2,
},
cracky = {
[3] = 2.3,
[2] = 2.7,
[1] = 3.8,
},
snappy = {
[3] = 0.2,
[2] = 0.7,
[1] = 1.2,
},
},
carbon_steel = {
crumbly = {
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[3] = 0.6,
[2] = 1.0,
[1] = 2.7,
},
choppy = {
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[3] = 1.2,
[2] = 1.8,
[1] = 2.6,
},
cracky = {
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[3] = 1.8,
[2] = 2.3,
[1] = 3.3,
},
snappy = {
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[3] = 0.2,
[2] = 0.5,
[1] = 1.0,
},
},
bronze = {
crumbly = {
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[3] = 0.3,
[2] = 0.7,
[1] = 2.3,
},
choppy = {
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[3] = 0.6,
[2] = 1.1,
[1] = 1.8,
},
cracky = {
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[3] = 1.4,
[2] = 1.9,
[1] = 2.7,
},
snappy = {
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[3] = 0.1,
[2] = 0.3,
[1] = 0.7,
},
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},
}
minetest.register_item(
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":",
{
type = "none",
wield_image = "wieldhand.png",
wield_scale = {x=1.0,y=1.0,z=2.0},
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tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level = 0,
groupcaps = {
crumbly = {times={[2]=3.2, [3]=2.1}, uses=0, maxlevel=1},
choppy = {times={[2]=3.5, [3]=3.8}, uses=0, maxlevel=1},
cracky = {times={[2]=8.5, [3]=7.0}, uses=0, maxlevel=1},
snappy = {times={[1]=2.5, [2]=2.0, [3]=1.5}, uses=0, maxlevel=1},
fleshy = {times={[2]=1.6, [3]=1.0}, uses=0, maxlevel=1},
oddly_breakable_by_hand = {times={[1]=7.0,[2]=5.5,[3]=4.0}, uses=0, maxlevel=1},
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},
range = 3.8,
damage_groups = {fleshy = 1}
}
})
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end
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-- "Creative" Tool
minetest.register_tool(
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"default:creative_tool",
{
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description = S("Creative Tool"),
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inventory_image = "default_creative_tool.png",
tool_capabilities = {
full_punch_interval = 0.5,
max_drop_level = 0,
groupcaps = {
fleshy = {times={[1]=creative_digtime, [2]=creative_digtime, [3]=creative_digtime}, uses=0, maxlevel=1},
crumbly = {times={[1]=creative_digtime, [2]=creative_digtime, [3]=creative_digtime}, uses=0, maxlevel=1},
choppy = {times={[1]=creative_digtime, [2]=creative_digtime, [3]=creative_digtime}, uses=0, maxlevel=1},
cracky = {times={[1]=creative_digtime, [2]=creative_digtime, [3]=creative_digtime}, uses=0, maxlevel=1},
snappy = {times={[1]=creative_digtime, [2]=creative_digtime, [3]=creative_digtime}, uses=0, maxlevel=1},
oddly_breakable_by_hand = {times={[1]=creative_digtime,[2]=creative_digtime,[3]=creative_digtime}, uses=0, maxlevel=3},
},
range = 20.8,
damage_groups = {fleshy = 1}
}
})
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-- Pickaxes
minetest.register_tool(
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"default:pick_wood",
{
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description = S("Wooden Pickaxe"),
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inventory_image = "default_pick_wood.png",
tool_capabilities = {
max_drop_level=0,
groupcaps={
cracky={times=tool_levels.wood.cracky, uses=10, maxlevel=1}
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},
damage_groups = {fleshy = 2}
},
})
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minetest.register_tool(
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"default:pick_stone",
{
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description = S("Stone Pickaxe"),
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inventory_image = "default_pick_stone.png",
tool_capabilities = {
max_drop_level = 0,
groupcaps = {
cracky = {times = tool_levels.stone.cracky, uses = 20, maxlevel = 1}
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},
damage_groups = {fleshy = 3}
},
})
minetest.register_tool(
"default:pick_wrought_iron",
{
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description = S("Wrought Iron Pickaxe"),
inventory_image = "default_pick_wrought_iron.png",
tool_capabilities = {
max_drop_level=1,
groupcaps={
cracky={times=tool_levels.wrought_iron.cracky, uses=15, maxlevel=2}
},
damage_groups = {fleshy = 4}
},
})
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minetest.register_tool(
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"default:pick_steel",
{
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description = S("Steel Pickaxe"),
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inventory_image = "default_pick_steel.png",
tool_capabilities = {
max_drop_level=1,
groupcaps={
cracky={times=tool_levels.steel.cracky, uses=30, maxlevel=2}
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},
damage_groups = {fleshy = 5}
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},
})
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minetest.register_tool(
"default:pick_carbon_steel",
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{
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description = S("Carbon Steel Pickaxe"),
inventory_image = "default_pick_carbon_steel.png",
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tool_capabilities = {
max_drop_level=1,
groupcaps={
cracky={times=tool_levels.carbon_steel.cracky, uses=40, maxlevel=2}
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},
damage_groups = {fleshy = 5}
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},
})
minetest.register_tool(
"default:pick_bronze",
{
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description = S("Bronze Pickaxe"),
inventory_image = "default_pick_bronze.png",
tool_capabilities = {
max_drop_level=1,
groupcaps={
cracky={times=tool_levels.bronze.cracky, uses=30, maxlevel=2}
},
damage_groups = {fleshy = 5}
},
})
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-- Shovels
minetest.register_tool(
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"default:shovel_wood",
{
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description = S("Wooden Shovel"),
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inventory_image = "default_shovel_wood.png",
tool_capabilities = {
max_drop_level=0,
groupcaps={
crumbly={times=tool_levels.wood.crumbly, uses=10, maxlevel=1}
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},
damage_groups = {fleshy = 2}
},
})
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minetest.register_tool(
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"default:shovel_stone",
{
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description = S("Stone Shovel"),
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inventory_image = "default_shovel_stone.png",
tool_capabilities = {
max_drop_level=0,
groupcaps={
crumbly={times=tool_levels.stone.crumbly, uses=20, maxlevel=1}
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},
damage_groups = {fleshy = 3}
},
})
minetest.register_tool(
"default:shovel_wrought_iron",
{
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description = S("Wrought Iron Shovel"),
inventory_image = "default_shovel_wrought_iron.png",
tool_capabilities = {
max_drop_level=1,
groupcaps={
crumbly={times=tool_levels.wrought_iron.crumbly, uses=15, maxlevel=2}
},
damage_groups = {fleshy = 4}
},
})
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minetest.register_tool(
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"default:shovel_steel",
{
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description = S("Steel Shovel"),
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inventory_image = "default_shovel_steel.png",
tool_capabilities = {
max_drop_level=1,
groupcaps={
crumbly={times=tool_levels.steel.crumbly, uses=30, maxlevel=2}
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},
damage_groups = {fleshy = 5}
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},
})
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minetest.register_tool(
"default:shovel_carbon_steel",
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{
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description = S("Carbon Steel Shovel"),
inventory_image = "default_shovel_carbon_steel.png",
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tool_capabilities = {
max_drop_level=1,
groupcaps={
crumbly={times=tool_levels.carbon_steel.crumbly, uses=40, maxlevel=2}
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},
damage_groups = {fleshy = 5}
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},
})
minetest.register_tool(
"default:shovel_bronze",
{
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description = S("Bronze Shovel"),
inventory_image = "default_shovel_bronze.png",
tool_capabilities = {
max_drop_level=1,
groupcaps={
crumbly={times=tool_levels.bronze.crumbly, uses=30, maxlevel=2}
},
damage_groups = {fleshy = 5}
},
})
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-- Axes
minetest.register_tool(
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"default:axe_wood",
{
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description = S("Wooden Axe"),
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inventory_image = "default_axe_wood.png",
tool_capabilities = {
max_drop_level=0,
groupcaps={
choppy={times=tool_levels.wood.choppy, uses=10, maxlevel=1},
fleshy={times={[2]=1.20, [3]=0.60}, uses=20, maxlevel=1}
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},
damage_groups = {fleshy = 3}
},
})
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minetest.register_tool(
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"default:axe_stone",
{
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description = S("Stone Axe"),
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inventory_image = "default_axe_stone.png",
tool_capabilities = {
max_drop_level=0,
groupcaps={
choppy={times=tool_levels.stone.choppy, uses=20, maxlevel=1},
fleshy={times={[2]=1.10, [3]=0.40}, uses=25, maxlevel=1}
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},
damage_groups = {fleshy = 4}
},
})
minetest.register_tool(
"default:axe_wrought_iron",
{
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description = S("Wrought Iron Axe"),
inventory_image = "default_axe_wrought_iron.png",
tool_capabilities = {
max_drop_level=1,
groupcaps={
choppy={times=tool_levels.wrought_iron.choppy, uses=15, maxlevel=2},
fleshy={times={[2]=1.00, [3]=0.20}, uses=30, maxlevel=1}
},
damage_groups = {fleshy = 5}
},
})
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minetest.register_tool(
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"default:axe_steel",
{
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description = S("Steel Axe"),
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inventory_image = "default_axe_steel.png",
tool_capabilities = {
max_drop_level=1,
groupcaps={
choppy={times=tool_levels.steel.choppy, uses=30, maxlevel=2},
fleshy={times={[2]=1.00, [3]=0.20}, uses=35, maxlevel=1}
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},
damage_groups = {fleshy = 6}
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},
})
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minetest.register_tool(
"default:axe_carbon_steel",
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{
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description = S("Carbon Steel Axe"),
inventory_image = "default_axe_carbon_steel.png",
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tool_capabilities = {
max_drop_level=1,
groupcaps={
choppy={times=tool_levels.carbon_steel.choppy, uses=40, maxlevel=2},
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fleshy={times={[2]=1.00, [3]=0.20}, uses=40, maxlevel=1}
},
damage_groups = {fleshy = 6}
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},
})
minetest.register_tool(
"default:axe_bronze",
{
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description = S("Bronze Axe"),
inventory_image = "default_axe_bronze.png",
tool_capabilities = {
max_drop_level=1,
groupcaps={
choppy={times=tool_levels.bronze.choppy, uses=30, maxlevel=2},
fleshy={times={[2]=1.00, [3]=0.20}, uses=40, maxlevel=1}
},
damage_groups = {fleshy = 6}
},
})
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-- Spears
minetest.register_tool(
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"default:spear_wood",
{
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description = S("Wooden Spear"),
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inventory_image = "default_spear_wood.png",
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level=0,
groupcaps={
snappy={times=tool_levels.wood.snappy, uses=10, maxlevel=1},
fleshy={times={[2]=1.10, [3]=0.60}, uses=10, maxlevel=1},
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},
damage_groups = {fleshy = 4}
}
})
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minetest.register_tool(
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"default:spear_stone",
{
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description = S("Stone Spear"),
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inventory_image = "default_spear_stone.png",
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level=0,
groupcaps={
snappy={times=tool_levels.stone.snappy, uses=20, maxlevel=1},
fleshy={times={[2]=0.80, [3]=0.40}, uses=20, maxlevel=1},
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},
damage_groups = {fleshy = 5}
}
})
minetest.register_tool(
"default:spear_wrought_iron",
{
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description = S("Wrought Iron Spear"),
inventory_image = "default_spear_wrought_iron.png",
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level=1,
groupcaps={
snappy={times=tool_levels.wrought_iron.snappy, uses=15, maxlevel=1},
fleshy={times={[1]=2.00, [2]=0.80, [3]=0.40}, uses=15, maxlevel=2},
},
damage_groups = {fleshy = 6}
}
})
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minetest.register_tool(
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"default:spear_steel",
{
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description = S("Steel Spear"),
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inventory_image = "default_spear_steel.png",
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level=1,
groupcaps={
snappy={times=tool_levels.steel.snappy, uses=30, maxlevel=1},
fleshy={times={[1]=2.00, [2]=0.80, [3]=0.40}, uses=30, maxlevel=2},
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},
damage_groups = {fleshy = 10}
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}
})
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minetest.register_tool(
"default:spear_carbon_steel",
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{
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description = S("Carbon Steel Spear"),
inventory_image = "default_spear_carbon_steel.png",
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tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level=1,
groupcaps={
snappy={times=tool_levels.carbon_steel.snappy, uses=40, maxlevel=1},
fleshy={times={[1]=2.00, [2]=0.80, [3]=0.40}, uses=40, maxlevel=2},
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},
damage_groups = {fleshy = 10}
}
})
minetest.register_tool(
"default:spear_bronze",
{
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description = S("Bronze Spear"),
inventory_image = "default_spear_bronze.png",
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level=1,
groupcaps={
snappy={times=tool_levels.bronze.snappy, uses=30, maxlevel=1},
fleshy={times={[1]=2.00, [2]=0.80, [3]=0.40}, uses=30, maxlevel=2},
},
damage_groups = {fleshy = 10}
}
})
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-- Broadsword
minetest.register_tool(
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"default:broadsword",
{
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description = S("Broadsword"),
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inventory_image = "default_broadsword.png",
wield_image = "default_broadsword.png",
wield_scale = {x = 2.0, y = 2.0, z = 1.0},
tool_capabilities = {
full_punch_interval = 4.0,
damage_groups = {fleshy = 12}
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}
})
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-- Other
minetest.register_tool(
"default:shears",
{
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description = S("Wrought Iron Shears"),
inventory_image = "default_shears.png",
})
minetest.register_tool(
"default:flint_and_steel",
{
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description = S("Flint and Steel"),
inventory_image = "default_flint_and_steel.png",
on_use = function(itemstack, user, pointed_thing)
if pointed_thing == nil then return end
if pointed_thing.type ~= "node" then return end
local pos = pointed_thing.under
local node = minetest.get_node(pos)
local nodename = node.name
if nodename == "default:torch_weak" then
minetest.set_node(
pos,
{
name = "default:torch",
param = node.param,
param2 = node.param2
})
itemstack:add_wear(800)
elseif nodename == "default:torch_dead" then
minetest.set_node(
pos,
{
name = "default:torch_weak",
param = node.param,
param2 = node.param2
})
itemstack:add_wear(800)
elseif nodename == "tnt:tnt" then
local y = minetest.registered_nodes["tnt:tnt"]
if y ~= nil then
y.on_punch(pos, node, user)
itemstack:add_wear(800)
end
end
return itemstack
end,
})
default.log("tools", "loaded")