Dump needless code in player_skins mod
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@ -81,25 +81,10 @@ local components = {
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}
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}
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function player_skins.get_formspec(playername)
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function player_skins.get_formspec(playername)
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local form = default.ui.get_page("default:default")
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local form = default.ui.get_page("default:default")
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form = form .. "model[0,0.1;10.5,8;player_skins_skin_select_model;character.b3d;"..player_skins.skins[playername]..";0,180;false;false;0,0;0]"
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form = form .. "model[0,0.1;10.5,8;player_skins_skin_select_model;character.b3d;"..player_skins.skins[playername]..";0,180;false;false;0,0;0]"
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form = form .. default.ui.button(2.75, 7.75, 3, 1, "player_skins_skin_select_random", S("New skin"))
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return form
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--[[ TODO: Add skin selection buttons
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local x, y = 0.1, 0.1
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for c,component in pairs(components) do
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for c=1, #component do
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local color = component[c]
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form = form .. default.ui.button(x, y, 1, 1, "skin_select_" .. color, color)
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x = x + 0.7
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end
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x = 0.1
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y = y + 1
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end
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]]
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form = form .. default.ui.button(2.75, 7.75, 3, 1, "player_skins_skin_select_random", S("New skin"))
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return form
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end
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end
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minetest.register_on_player_receive_fields(function(player, form_name, fields)
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minetest.register_on_player_receive_fields(function(player, form_name, fields)
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@ -134,17 +119,4 @@ function player_skins.set_random_skin(name)
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player_skins.set_skin(name, scol, ccol, bcol, hair, ecol)
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player_skins.set_skin(name, scol, ccol, bcol, hair, ecol)
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end
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end
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minetest.register_chatcommand(
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"random_skin",
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{
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params = "",
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description = S("Set random player skin"),
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privs = {},
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func = function(name, param)
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player_skins.set_random_skin(name)
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return true
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end
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})
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default.log("mod:player_skins", "loaded")
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default.log("mod:player_skins", "loaded")
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@ -1,3 +1,2 @@
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# textdomain: player_skins
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# textdomain: player_skins
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New skin=Neues Aussehen
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New skin=Neues Aussehen
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Set random player skin=Zufälliges Spieleraussehen auswählen
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@ -1,3 +1,2 @@
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# textdomain: player_skins
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# textdomain: player_skins
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New skin=
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New skin=
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Set random player skin=
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@ -1,3 +1,2 @@
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# textdomain: player_skins
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# textdomain: player_skins
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New skin=
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New skin=
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Set random player skin=
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