128 lines
4.7 KiB
Lua
128 lines
4.7 KiB
Lua
local S = minetest.get_translator("tt")
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local COLOR_DEFAULT = "#d0ffd0"
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local COLOR_DANGER = "#ffff00"
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local COLOR_GOOD = "#00ff00"
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tt = {}
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tt.registered_snippets = {}
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local function append_descs()
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for itemstring, def in pairs(minetest.registered_items) do
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if itemstring ~= "" and itemstring ~= "air" and itemstring ~= "ignore" and itemstring ~= "unknown" and def ~= nil and def.description ~= nil and def.description ~= "" and def._tt_ignore ~= true then
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local desc = def.description
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local orig_desc = desc
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-- Custom text
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if def._tt_help then
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desc = desc .. "\n" .. minetest.colorize(COLOR_DEFAULT, def._tt_help)
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end
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-- Tool info
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if def.tool_capabilities then
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-- Digging stats
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if def.tool_capabilities.groupcaps then
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-- TODO: Add more detail (such as digging speed)
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--local groups = {}
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--for group, caps in pairs(def.tool_capabilities.groupcaps) do
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-- table.insert(groups, group)
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--end
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--desc = desc .. "\n" .. minetest.colorize(COLOR_DEFAULT, S("Digs: @1", table.concat(groups, ", ")))
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end
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-- Weapon stats
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if def.tool_capabilities.damage_groups then
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for group, damage in pairs(def.tool_capabilities.damage_groups) do
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if group == "fleshy" then
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desc = desc .. "\n" .. minetest.colorize(COLOR_DEFAULT, S("Damage: @1", damage))
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else
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desc = desc .. "\n" .. minetest.colorize(COLOR_DEFAULT, S("Damage (@1): @2", group, damage))
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end
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end
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local full_punch_interval = def.tool_capabilities.full_punch_interval
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if not full_punch_interval then
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full_punch_interval = 1
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end
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desc = desc .. "\n" .. minetest.colorize(COLOR_DEFAULT, S("Full punch interval: @1s", full_punch_interval))
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end
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end
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-- Food
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if def._tt_food then
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desc = desc .. "\n" .. minetest.colorize(COLOR_DEFAULT, S("Food item"))
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if def._tt_food_hp then
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msg = S("+@1 food points", def._tt_food_hp)
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desc = desc .. "\n" .. minetest.colorize(COLOR_DEFAULT, msg)
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end
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-- NOTE: This is unused atm
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--[[if def._tt_food_satiation then
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if def._tt_food_satiation >= 0 then
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msg = S("+@1 satiation", def._tt_food_satiation)
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else
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msg = S("@1 satiation", def._tt_food_satiation)
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end
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desc = desc .. "\n" .. minetest.colorize(COLOR_DEFAULT, msg)
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end]]
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end
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-- Node info
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-- Damage-related
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do
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if def.damage_per_second and def.damage_per_second > 0 then
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desc = desc .. "\n" .. minetest.colorize(COLOR_DANGER, S("Contact damage: @1 per second", def.damage_per_second))
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end
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if def.drowning and def.drowning > 0 then
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desc = desc .. "\n" .. minetest.colorize(COLOR_DANGER, S("Drowning damage: @1", def.drowning))
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end
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local tmp = minetest.get_item_group(itemstring, "fall_damage_add_percent")
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if tmp > 0 then
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desc = desc .. "\n" .. minetest.colorize(COLOR_DANGER, S("Fall damage: +@1%", tmp))
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elseif tmp == -100 then
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desc = desc .. "\n" .. minetest.colorize(COLOR_GOOD, S("No fall damage"))
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elseif tmp < 0 then
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desc = desc .. "\n" .. minetest.colorize(COLOR_DEFAULT, S("Fall damage: @1%", tmp))
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end
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end
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-- Movement-related node facts
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if minetest.get_item_group(itemstring, "disable_jump") == 1 and not def.climbable then
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if def.liquidtype == "none" then
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desc = desc .. "\n" .. minetest.colorize(COLOR_DEFAULT, S("No jumping"))
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else
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desc = desc .. "\n" .. minetest.colorize(COLOR_DEFAULT, S("No swimming upwards"))
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end
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end
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if def.climbable then
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if minetest.get_item_group(itemstring, "disable_jump") == 1 then
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desc = desc .. "\n" .. minetest.colorize(COLOR_DEFAULT, S("Climbable (only downwards)"))
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else
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desc = desc .. "\n" .. minetest.colorize(COLOR_DEFAULT, S("Climbable"))
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end
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end
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if minetest.get_item_group(itemstring, "slippery") >= 1 then
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desc = desc .. "\n" .. minetest.colorize(COLOR_DEFAULT, S("Slippery"))
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end
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tmp = minetest.get_item_group(itemstring, "bouncy")
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if tmp >= 1 then
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desc = desc .. "\n" .. minetest.colorize(COLOR_DEFAULT, S("Bouncy (@1%)", tmp))
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end
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-- Node appearance
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tmp = def.light_source
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if tmp and tmp >= 1 then
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desc = desc .. "\n" .. minetest.colorize(COLOR_DEFAULT, S("Luminance: @1", tmp))
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end
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-- Custom functions
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for s=1, #tt.registered_snippets do
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local str, snippet_color = tt.registered_snippets[s](itemstring)
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if not snippet_color then
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snippet_color = COLOR_DEFAULT
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end
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if str then
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desc = desc .. "\n" .. minetest.colorize(snippet_color, str)
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end
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end
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minetest.override_item(itemstring, { description = desc, _tt_original_description = orig_desc })
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end
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end
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end
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tt.register_snippet = function(func)
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table.insert(tt.registered_snippets, func)
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end
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minetest.register_on_mods_loaded(append_descs)
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