1fbc8b83a9
Now the entity spawners regularily check if another object is nearby, only then they spawn. This should make entity spawns more reliable. |
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.. | ||
locale | ||
schematics | ||
textures | ||
depends.txt | ||
generate.lua | ||
init.lua | ||
mapgen.lua | ||
names.lua | ||
README.txt |
Villages mod ============ By Kaadmy, for Pixture Asset license: CC BY-SA 4.0 Source license: LGPLv2.1