Camas/mods/default/torch.lua

161 lines
3.9 KiB
Lua

local S = minetest.get_translator("default")
-- Torches
minetest.register_node(
"default:torch_dead",
{
description = S("Dead Torch"),
drawtype = "nodebox",
tiles = {
"default_torch_ends.png",
"default_torch_ends.png",
"default_torch_base.png",
},
inventory_image = "default_torch_dead_inventory.png",
wield_image = "default_torch_dead_inventory.png",
paramtype = "light",
paramtype2 = "wallmounted",
sunlight_propagates = true,
walkable = false,
floodable = true,
node_box = {
type = "wallmounted",
wall_top = {-2/16, 0, -2/16, 2/16, 0.5, 2/16},
wall_bottom = {-2/16, -0.5, -2/16, 2/16, 0, 2/16},
wall_side = {-0.5, -8/16, -2/16, -0.5+4/16, 0, 2/16},
},
groups = {choppy = 2, dig_immediate = 3, attached_node = 1},
is_ground_content = false,
sounds = default.node_sound_defaults(),
})
minetest.register_node(
"default:torch_weak",
{
description = S("Weak Torch"),
drawtype = "nodebox",
tiles = {
{
name = "default_torch_ends.png",
},
{
name = "default_torch_ends.png",
},
{
name = "default_torch_base.png",
},
},
overlay_tiles = {
{
name = "default_torch_weak_ends_overlay.png",
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 1.0,
},
},
{
name = "default_torch_weak_ends_overlay.png",
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 1.0,
},
},
{
name = "default_torch_weak_overlay.png",
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 1.0,
},
},
},
inventory_image = "default_torch_weak_inventory.png",
wield_image = "default_torch_weak_inventory.png",
paramtype = "light",
paramtype2 = "wallmounted",
sunlight_propagates = true,
walkable = false,
floodable = true,
light_source = default.LIGHT_MAX-4,
node_box = {
type = "wallmounted",
wall_top = {-2/16, 0, -2/16, 2/16, 0.5, 2/16},
wall_bottom = {-2/16, -0.5, -2/16, 2/16, 0, 2/16},
wall_side = {-0.5, -8/16, -2/16, -0.5+4/16, 0, 2/16},
},
groups = {choppy = 2, dig_immediate = 3, attached_node = 1},
is_ground_content = false,
sounds = default.node_sound_defaults(),
})
minetest.register_node(
"default:torch",
{
description = S("Torch"),
drawtype = "nodebox",
tiles = {
{
name = "default_torch_ends.png",
},
{
name = "default_torch_ends.png",
},
{
name = "default_torch_base.png",
},
},
overlay_tiles = {
{
name = "default_torch_ends_overlay.png",
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 1.0,
},
},
{
name = "default_torch_ends_overlay.png",
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 1.0,
},
},
{
name = "default_torch_overlay.png",
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 1.0,
},
},
},
inventory_image = "default_torch_inventory.png",
wield_image = "default_torch_inventory.png",
paramtype = "light",
paramtype2 = "wallmounted",
sunlight_propagates = true,
walkable = false,
floodable = true,
light_source = default.LIGHT_MAX-1,
node_box = {
type = "wallmounted",
wall_top = {-2/16, 0, -2/16, 2/16, 0.5, 2/16},
wall_bottom = {-2/16, -0.5, -2/16, 2/16, 0, 2/16},
wall_side = {-0.5, -8/16, -2/16, -0.5+4/16, 0, 2/16},
},
groups = {choppy = 2, dig_immediate = 3, attached_node = 1},
is_ground_content = false,
sounds = default.node_sound_defaults(),
})