71 lines
1.6 KiB
Lua
71 lines
1.6 KiB
Lua
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--
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-- Wielditem mod
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-- By Kaadmy, for Pixture
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--
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wielditem = {}
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local update_time = 1
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local timer = 10 -- needs to be more than update_time
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minetest.register_craftitem(
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"wielditem:null",
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{
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wield_image = "blank.png"
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})
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minetest.register_entity(
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"wielditem:wielditem",
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{
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textures = {"default:broadsword"},
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visual = "wielditem",
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visual_size = {x = 0.17, y = 0.17},
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hp_max = 1,
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physical = false,
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pointable = false,
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collide_with_objects = false,
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makes_footstep_sounds = false,
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on_step = function(self, dtime)
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local player = self.wielder
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if player == nil or (minetest.get_player_by_name(player:get_player_name()) == nil) then
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self.object:remove()
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return
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end
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local itemname = player:get_wielded_item():get_name()
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if itemname ~= "" then
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self.object:set_properties({textures = {itemname}})
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else
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self.object:set_properties({textures = {"wielditem:null"}})
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end
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end
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})
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local function attach_wielditem(player)
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local name = player:get_player_name()
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local pos = player:get_pos()
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wielditem[name] = minetest.add_entity(pos, "wielditem:wielditem")
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wielditem[name]:set_attach(player, "right_arm", {x = -1.5, y = 5.7, z = 2.5}, {x = 90, y = -45, z = 270})
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wielditem[name]:get_luaentity().wielder = player
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end
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local function detach_wielditem(player)
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local name = player:get_player_name()
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wielditem[name]:remove()
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wielditem[name] = nil
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end
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minetest.register_on_joinplayer(attach_wielditem)
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minetest.register_on_leaveplayer(detach_wielditem)
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default.log("mod:wielditem", "loaded")
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