61 lines
1.4 KiB
Plaintext
61 lines
1.4 KiB
Plaintext
#day-night cycle is 12 min(about)
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time_speed = 120
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# movement
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movement_acceleration_default = 3.6
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movement_acceleration_fast = 7.0
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movement_acceleration_air = 3.2
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movement_speed_walk = 4.2
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movement_speed_fast = 7.0
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movement_speed_crouch = 2.2
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movement_speed_climb = 2.6
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movement_speed_descend = 3.0
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movement_speed_jump = 6.8
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movement_liquid_fluidity = 0.9
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movement_liquid_sink = 11.0
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movement_gravity = 9.4
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# privs
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default_privs = interact, shout, spawn, fast
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# if you're given the inital stuff; a stone pick and 10 torches
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give_initial_stuff = false
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# if beds can be slept in
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bed_enabled = true
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# if music players are usable
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music_enable = true
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# if dynamically changing weather is enabled
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weather_enable = true
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# if pvp is enabled
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enable_pvp = true
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# tnt is enabledxx
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tnt_enable = true
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# server
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max_users = 16
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max_block_generate_distance = 4
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max_block_send_distance = 3
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max_simultaneous_block_sends_per_client = 20
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max_simultaneous_block_sends_server_total = 100
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time_send_interval = 5
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active_block_range = 4
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server_map_save_interval = 15
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# mapgen
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mg_flags = trees, caves
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mgv6_spflags = nojungles
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mgv6_freq_desert = 0.65
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mgv6_freq_beach = -0.04
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water_level = 0
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# i don't really know what these numbers change, but whatever :)
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# offset, scale, (spread factors), seed offset, number of octaves, persistence, lacunarity.
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mg_biome_np_humidity = 50, 20, (600, 850, 600), 31478, 3, 0.5, 2.0
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mgv7_np_terrain_base = 10, 30, (750, 1500, 750), 88533, 8, 0.65, 2, 2 |