19 lines
326 B
C
19 lines
326 B
C
#pragma once
|
|
|
|
#include <l3tde/map.h>
|
|
|
|
typedef struct {
|
|
L3TDEMapPtr current_map;
|
|
size_t x_pos, y_pos;
|
|
} L3TDEGame;
|
|
typedef L3TDEGame *L3TDEGamePtr;
|
|
|
|
void l3tde_game_init (void);
|
|
|
|
L3TDEGamePtr
|
|
l3tde_game_create (L3TDEMapPtr current_map,
|
|
size_t x_pos, size_t y_pos);
|
|
|
|
void
|
|
l3tde_game_destroy (L3TDEGamePtr game);
|