nuttx-apps/graphics/traveler/tools/libwld/wld_readtexturefile.c

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/****************************************************************************
* apps/graphics/traveler/tools/libwld/wld_readtexturefile.c
*
* Copyright (C) 2016 Gregory Nutt. All rights reserved.
* Author: Gregory Nutt <gnutt@nuttx.org>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name NuttX nor the names of its contributors may be
* used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
****************************************************************************/
/*************************************************************************
* Included files
*************************************************************************/
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <assert.h>
#include "trv_types.h"
#include "wld_bitmaps.h"
#include "wld_color.h"
#include "wld_mem.h"
#include "wld_graphicfile.h"
#include "wld_utils.h"
/*************************************************************************
* Pre-procssor Definitions
*************************************************************************/
#define COLOR_LEVELS 6
#undef MIN
#undef MAX
#define MIN(a,b) ((a) < (b) ? (a) : (b))
#define MAX(a,b) ((a) > (b) ? (a) : (b))
/*************************************************************************
* Private Functions
*************************************************************************/
/*************************************************************************
* Name:
* Description:
* Return the log base 2 of the argument, or -1 if the argument is not
* an integer power of 2.
************************************************************************/
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static int wld_log2(int x)
{
int i;
unsigned int n;
if (x <= 0)
{
return -1;
}
else
{
n = (unsigned int)x;
}
for (i = 0; (n & 0x1) == 0; i++, n >>= 1);
if (n == 1)
{
return i;
}
else
{
return -1;
}
}
/*************************************************************************
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* Name: wld_new_texture
* Description:
************************************************************************/
static wld_bitmap_t *wld_new_texture(uint16_t width, uint16_t height)
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{
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wld_bitmap_t *t;
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if (height <= 0 || width <= 0)
{
wld_fatal_error("wld_new_texture: bad texture dimensions");
}
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t = (wld_bitmap_t *) wld_malloc(sizeof(wld_bitmap_t));
t->bm = (wld_pixel_t *) wld_malloc(height * width * sizeof(wld_pixel_t));
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t->w = width;
t->h = height;
t->log2h = wld_log2(height);
return t;
}
/*************************************************************************
* Name: wld_quantize_texture
* Description:
************************************************************************/
static void wld_quantize_texture(graphic_file_t * gFile, wld_bitmap_t * t)
{
color_rgb_t pixel;
wld_pixel_t *dest = t->bm;
int x;
int y;
for (x = gFile->width - 1; x >= 0; x--)
{
for (y = gFile->height - 1; y >= 0; y--)
{
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pixel = wld_graphicfile_pixel(gFile, x, y);
*dest++ = wld_rgb2pixel(&pixel);
}
}
}
/*************************************************************************
* Public Functions
*************************************************************************/
/*************************************************************************
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* Name: wld_read_texturefile
* Description:
************************************************************************/
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wld_bitmap_t *wld_read_texturefile(char *filename)
{
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graphic_file_t *gFile;
wld_bitmap_t *t;
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gFile = wld_readgraphic_file(filename);
if (gFile == NULL)
{
wld_fatal_error("ERROR: Reading texture %s.", filename);
}
/* The height and width should be powers of two for efficient texture
* mapping. Here, we enforce this. */
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if (wld_log2(gFile->width) == -1 || wld_log2(gFile->height) == -1)
{
wld_fatal_error("Dimensions texture %s are not powers of two.", filename);
}
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t = wld_new_texture(gFile->width, gFile->height);
wld_quantize_texture(gFile, t);
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wld_free_graphicfile(gFile);
return t;
}