2016-11-09 18:14:35 +01:00
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/****************************************************************************
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* apps/graphics/traveler/tools/libwld/wld_inifile.h
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*
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* Copyright (C) 2016 Gregory Nutt. All rights reserved.
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* Author: Gregory Nutt <gnutt@nuttx.org>
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in
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* the documentation and/or other materials provided with the
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* distribution.
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* 3. Neither the name NuttX nor the names of its contributors may be
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* used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
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* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
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* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*
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****************************************************************************/
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#ifndef __APPS_GRAPHICS_TRAVELER_TOOSL_LIBWLD_WLD_INIFILE_H
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#define __APPS_GRAPHICS_TRAVELER_TOOSL_LIBWLD_WLD_INIFILE_H
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/****************************************************************************
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* Pre-processor Definitions
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****************************************************************************/
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/* Everything related to the camera POV is defined in the
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* camera section. */
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#define CAMERA_SECTION_NAME "camera"
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/* These values define the initial camera postion. */
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#define CAMERA_INITIAL_X "initialcamerax"
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#define CAMERA_INITIAL_Y "initialcameray"
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#define CAMERA_INITIAL_Z "initialcameraz"
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/* These values define the orientation of the camera. */
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#define CAMERA_INITIAL_YAW "initialcamerayaw"
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#define CAMERA_INITIAL_PITCH "initialcamerayaw"
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/* Everything related to the player is defined in the player section. */
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#define PLAYER_SECTION_NAME "player"
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/* These are charwld_erictics of the player. */
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2016-11-10 23:20:35 +01:00
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2016-11-09 18:14:35 +01:00
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#define PLAYER_HEIGHT "playerheight"
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#define PLAYER_WALK_STEPHEIGHT "playerwalkstepheight"
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#define PLAYER_RUN_STEPHEIGHT "playerrunstepheight"
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/* Everything related to the world is defined in the world section. */
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#define WORLD_SECTION_NAME "world"
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/* Other files: */
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#define WORLD_MAP "worldmap"
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#define WORLD_PALETTE "worldpalette"
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#define WORLD_IMAGES "worldimages"
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#endif /* __APPS_GRAPHICS_TRAVELER_TOOSL_LIBWLD_WLD_INIFILE_H */
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