.. | ||
.gitignore | ||
Makefile | ||
README.txt | ||
wld_addplane.c | ||
wld_bitmaps.c | ||
wld_bitmaps.h | ||
wld_color.h | ||
wld_createworld.c | ||
wld_deallocateworld.c | ||
wld_discardbitmaps.c | ||
wld_discardpaltable.c | ||
wld_discardplanes.c | ||
wld_fatalerror.c | ||
wld_findplane.c | ||
wld_free.c | ||
wld_freegraphicfile.c | ||
wld_freetexture.c | ||
wld_graphicfile.h | ||
wld_graphicfilepixel.c | ||
wld_inifile.c | ||
wld_inifile.h | ||
wld_initializebitmaps.c | ||
wld_initializeplanes.c | ||
wld_loadbitmapfile.c | ||
wld_loadgif.c | ||
wld_loadpaltable.c | ||
wld_loadpcx.c | ||
wld_loadplanefile.c | ||
wld_loadplanes.c | ||
wld_loadppm.c | ||
wld_lum2pixel.c | ||
wld_malloc.c | ||
wld_mem.h | ||
wld_mergeplanelists.c | ||
wld_moveplane.c | ||
wld_newgraphicfile.c | ||
wld_newplane.c | ||
wld_paltable.h | ||
wld_pcx.h | ||
wld_pcxinit.c | ||
wld_pixel2lum.c | ||
wld_plane.c | ||
wld_plane.h | ||
wld_readdecimal.c | ||
wld_readgraphicfile.c | ||
wld_readtexturefile.c | ||
wld_realloc.c | ||
wld_removeplane.c | ||
wld_rgb2pixel.c | ||
wld_rgblookup.c | ||
wld_saveplanes.c | ||
wld_utils.h | ||
wld_world.h |
Build instuctions: At the time of 'make', you must have a valid Traveler configuration instantiated in the NuttX directory. This is because the build will depend on certain configurations (such as color format). 1. cd nuttx/tools ./configure.sh sim/traveler (for example) 2. cd .. tools/sethost.sh -w or -l make context Prepare some header files. This is necessary because we must use ALL of the toolchain header files except for a few files from nuttx (for example, config.h). 3. cd apps/graphics/traveler/tools/nuttx 4. make TOPDIR=<nuttx directory> Then you can build the world library: 5. cd apps/graphics/traveler/tools/libwld 6a. make If you want to create a debug-able version of the library, do: 6b. make DEBUG_LEVEL=1