nuttx-apps/graphics/traveler/tools/libwld/wld_bitmaps.h

138 lines
4.4 KiB
C

/****************************************************************************
* apps/graphics/traveler/tools/libwld/wld_bitmaps.h
* This file contains definitions for the texture bitmaps
*
* Copyright (C) 2016 Gregory Nutt. All rights reserved.
* Author: Gregory Nutt <gnutt@nuttx.org>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name NuttX nor the names of its contributors may be
* used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
****************************************************************************/
#ifndef __APPS_GRAPHICS_TRAVELER_TOOSL_LIBWLD_WLD_BITMAPS_H
#define __APPS_GRAPHICS_TRAVELER_TOOSL_LIBWLD_WLD_BITMAPS_H
#ifdef __cplusplus
extern "C"
{
#endif /* __cplusplus */
/*************************************************************************
* Included Files
*************************************************************************/
#include <stdio.h>
/*************************************************************************
* Pre-processor Definitions
*************************************************************************/
/* Return codes */
enum
{
BMAP_SUCCESS = 0,
BMAP_TOO_MANY = 20,
BMAP_BML_OPEN_ERROR,
BMAP_BML_READ_ERROR
};
#define BITMAP_WIDTH 64
#define BITMAP_HEIGHT 64
#define BITMAP_LOG2H 6
#define BITMAP_SIZE (BITMAP_WIDTH * BITMAP_HEIGHT)
#define BITMAP_IMASK (BITMAP_HEIGHT-1)
#define BITMAP_JMASK (BITMAP_WIDTH-1)
#define BITMAP_JSHIFT 6
#define BMICLIP(i) ((i) & BITMAP_IMASK)
#define BMJCLIP(i) ((i) & BITMAP_JMASK)
#define BMOFFSET(i,j) (((i) << BITMAP_JSHIFT) | (j))
#define MAX_BITMAPS 256
/*************************************************************************
* Public Type Definitions
*************************************************************************/
struct wld_bitmap_s
{
uint16_t w;
uint16_t h;
uint8_t log2h;
trv_pixel_t *bm;
};
typedef struct wld_bitmap_s wld_bitmap_t;
/*************************************************************************
* Global Variables
*************************************************************************/
/* These point to the (allocated) bit map buffers for the even and odd
* bitmaps
*/
extern wld_bitmap_t *g_even_bitmaps[MAX_BITMAPS];
#ifndef WEDIT
extern wld_bitmap_t *g_odd_bitmaps[MAX_BITMAPS];
#endif
/* This is the palette to use for the selected world */
#if MSWINDOWS
extern color_rgb_t worldPalette[256];
#endif
/* This is the maximum value + 1 of a texture code */
extern uint16_t g_nbitmaps;
/* These are the colors from the worldPalette which should used to rend
* the sky and ground
*/
extern uint8_t g_sky_color;
extern uint8_t g_ground_color;
/*************************************************************************
* Global Function Prototypes
*************************************************************************/
uint8_t wld_initialize_bitmaps(void);
void wld_discard_bitmaps(void);
uint8_t wld_load_bitmapfile(char *bmlfile);
void wld_free_texture(wld_bitmap_t *t);
wld_bitmap_t *wld_read_texturefile(char *filename);
#ifdef __cplusplus
}
#endif
#endif /* __APPS_GRAPHICS_TRAVELER_TOOSL_LIBWLD_WLD_BITMAPS_H */