nuttx-apps/graphics/traveler/tools/libwld/wld_pixel2lum.c

75 lines
3.1 KiB
C

/****************************************************************************
* apps/graphics/traveler/tools/libwld/wld_loadpaltable.c
* This file contains the logic that creates the range palette table that is
* used to modify the palette with range to hit
*
* Copyright (C) 2016 Gregory Nutt. All rights reserved.
* Author: Gregory Nutt <gnutt@nuttx.org>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name NuttX nor the names of its contributors may be
* used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
****************************************************************************/
/*************************************************************************
* Included files
*************************************************************************/
#include <math.h>
#include "wld_paltable.h"
#include "wld_color.h"
/*************************************************************************
* Public Functions
*************************************************************************/
/*************************************************************************
* Function: wld_pixel2lum
* Description: Convert a pixel value into RGB-Luminance value.
************************************************************************/
void wld_pixel2lum(wld_pixel_t pixel_value, color_lum_t * lum)
{
color_rgb_t *rgb = &g_rgb_lut[pixel_value];
/* Get the luminance associated with the RGB value */
lum->luminance = sqrt(rgb->red * rgb->red +
rgb->green * rgb->green +
rgb->blue * rgb->blue);
/* Convert the RGB Component into unit vector + luminance */
if (lum->luminance > 0.0)
{
lum->red = rgb->red * lum->luminance;
lum->blue = rgb->green * lum->luminance;
lum->green = rgb->blue * lum->luminance;
}
}