nuttx/arch/sim/Kconfig

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#
# For a description of the syntax of this configuration file,
# see misc/tools/kconfig-language.txt.
#
if ARCH_SIM
comment "Simulation Configuration Options"
choice
prompt "Host CPU Type"
default HOST_X86_64
config HOST_X86_64
bool "x86_64"
config HOST_X86
bool "x86"
endchoice # Host CPU Type
config SIM_M32
bool "Build 32-bit simulation on 64-bit machine"
default n
depends on HOST_X86_64
---help---
Simulation context switching is based on logic like setjmp and longjmp. This
context switching is only available for 32-bit targets. On 64-bit machines,
this context switching will fail.
The workaround on 64-bit machines for now is to build for a 32-bit target on the
64-bit machine. The workaround for this issue has been included in NuttX 6.15 and
beyond. For thoses versions, you must add SIM_M32=y to the .config file in
order to enable building a 32-bit image on a 64-bit platform.
config SIM_WALLTIME
bool "Execution simulation in near real-time"
default n
---help---
NOTE: In order to facility fast testing, the sim target's IDLE loop, by default,
calls the system timer "interrupt handler" as fast as possible. As a result, there
really are no noticeable delays when a task sleeps. However, the task really does
sleep -- but the time scale is wrong. If you want behavior that is closer to
normal timing, then you can define SIM_WALLTIME=y in your configuration
file. This configuration setting will cause the sim target's IDLE loop to delay
on each call so that the system "timer interrupt" is called at a rate approximately
correct for the system timer tick rate. With this definition in the configuration,
sleep() behavior is more or less normal.
config SIM_LCDDRIVER
bool "Build a simulated LCD driver"
default y
depends on NX && NX_LCDDRIVER
---help---
Build a simulated LCD driver"
config SIM_FRAMEBUFFER
bool "Build a simulated frame buffer driver"
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default n
depends on !NX_LCDDRIVER
---help---
Build a simulated frame buffer driver"
if SIM_FRAMEBUFFER
config SIM_X11FB
bool "Use X11 window"
default n
---help---
Use an X11 graphics window to simulate the graphics device"
config SIM_X11NOSHM
bool "Don't use shared memory with X11"
default n
depends on SIM_X11FB
---help---
Don't use shared memory with the X11 graphics device emulation."
config SIM_FBHEIGHT
int "Display height"
default 240
---help---
Simulated display height. Default: 240
config SIM_FBWIDTH
int "Display width"
default 320 if SIM_LCDDRIVER
default 480 if SIM_FRAMEBUFFER
---help---
Simulated width of the display. Default: 320 or 480
config SIM_FBBPP
int "Pixel depth in bits"
default 8
---help---
Pixel depth in bits. Valid choices are 4, 8, 16, 24, or 32.
If you use the X11 display emulation, the selected BPP must match the BPP
of your graphics hardware (probably 32 bits). Default: 8
endif # SIM_FRAMEBUFFER
if SIM_X11FB && INPUT
choice
prompt "X11 Simulated Input Device"
default SIM_NOINPUT
config SIM_TOUCHSCREEN
bool "X11 mouse-based touchscreen emulation"
---help---
Support an X11 mouse-based touchscreen emulation. Also needs INPUT=y
config SIM_AJOYSTICK
bool "X11 mouse-based analog joystick emulation"
---help---
Support an X11 mouse-based anallog joystick emulation. Also needs INPUT=y`
config SIM_NOINPUT
bool "No input device"
endchoice # X11 Simulated Input Device
endif # SIM_X11FB && INPUT
config SIM_TCNWAITERS
bool "Maximum number poll() waiters"
default 4
depends on !POLL_DISABLE && SIM_TOUCHSCREEN
---help---
The maximum number of threads that can be waiting on poll() for a touchscreen event.
Default: 4
config SIM_SPIFLASH
bool "Simulated SPI FLASH with SMARTFS"
default n
select FS_SMARTFS
select MTD_SMART
---help---
Adds a simulated SPI FLASH that responds to standard M25 style
commands on the SPI bus.
choice
prompt "Simulated SPI FLASH Size"
default SIM_SPIFLASH_1M
depends on SIM_SPIFLASH
config SIM_SPIFLASH_1M
bool "1 MBit (128K Byte)"
config SIM_SPIFLASH_8M
bool "8 MBit (1M Byte)"
config SIM_SPIFLASH_32M
bool "32 MBit (4M Byte)"
config SIM_SPIFLASH_64M
bool "64 MBit (8M Byte)"
config SIM_SPIFLASH_128M
bool "128 MBit (16M Byte)"
endchoice
config SIM_SPIFLASH_MANUFACTURER
hex "Hex ID of the FLASH manufacturer code"
default 0x20
depends on SIM_SPIFLASH
---help---
Allows the simulated FLASH Manufacturer ID to be set.
config SIM_SPIFLASH_MEMORY_TYPE
hex "Hex ID of the FLASH Memory Type code"
default 0x20
depends on SIM_SPIFLASH
---help---
Allows the simulated FLASH Memory Type code to be set.
config SIM_SPIFLASH_SECTORSIZE
int "FLASH Sector Erase Size"
default 65536
depends on SIM_SPIFLASH
---help---
Sets the large sector erase size that the part simulates.
This driver simulates SPI devices that have both a large
sector erase as well as a "sub-sector" (per the datasheet)
erase size (typically 4K bytes).
config SIM_SPIFLASH_SUBSECTORSIZE
int "FLASH Sub-Sector Erase Size"
default 4096
depends on SIM_SPIFLASH
---help---
Sets the smaller sub-sector erase size supported by the
FLASH emulation
config SIM_SPIFLASH_PAGESIZE
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int "FLASH Write / Program Page Size"
default 256
depends on SIM_SPIFLASH
---help---
Sets the size of a page program operation. The page size
represents the maximum number of bytes that can be sent
for a program operation. If more bytes than this are
sent on a single Page Program, then the address will
"wrap" causing the initial data sent to be overwritten.
This is consistent with standard SPI FLASH operation.
endif