nuttx/graphics/nxbe/nxbe.h

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/****************************************************************************
* graphics/nxbe/nxbe.h
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership. The
* ASF licenses this file to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance with the
* License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*
****************************************************************************/
#ifndef __GRAPHICS_NXBE_NXBE_H
#define __GRAPHICS_NXBE_NXBE_H
/****************************************************************************
* Included Files
****************************************************************************/
#include <nuttx/config.h>
#include <stdint.h>
#include <stdbool.h>
#include <nuttx/nx/nx.h>
#include <nuttx/nx/nxglib.h>
#include <nuttx/nx/nxcursor.h>
#include <nuttx/nx/nxbe.h>
/****************************************************************************
* Pre-processor Definitions
****************************************************************************/
/* These are the values for the clipping order provided to nx_clipper */
#define NX_CLIPORDER_TLRB (0) /* Top-left-right-bottom */
#define NX_CLIPORDER_TRLB (1) /* Top-right-left-bottom */
#define NX_CLIPORDER_BLRT (2) /* Bottom-left-right-top */
#define NX_CLIPORDER_BRLT (3) /* Bottom-right-left-top */
#define NX_CLIPORDER_DEFAULT NX_CLIPORDER_TLRB
/* Server flags and helper macros:
*
* NXBE_STATE_MODAL - One window is in a focused, modal state
*/
#define NXBE_STATE_MODAL (1 << 0) /* Bit 0: One window is in a focused,
* modal state */
/* Helpful flag macros */
#define NXBE_STATE_ISMODAL(nxbe) \
(((nxbe)->flags & NXBE_STATE_MODAL) != 0)
#define NXBE_STATE_SETMODAL(nxbe) \
do { (nxbe)->flags |= NXBE_STATE_MODAL; } while (0)
#define NXBE_STATE_CLRMODAL(nxbe) \
do { (nxbe)->flags &= ~NXBE_STATE_MODAL; } while (0)
/****************************************************************************
* Public Types
****************************************************************************/
/* Rasterization ************************************************************/
/* A vtable of raster operation function pointers. The types of the
* function points must match the device rasterizer types exported by nxglib.
*/
struct nxbe_dev_vtable_s
{
CODE void (*setpixel)(FAR NX_PLANEINFOTYPE *pinfo,
FAR const struct nxgl_point_s *pos,
nxgl_mxpixel_t color);
CODE void (*fillrectangle)(FAR NX_PLANEINFOTYPE *pinfo,
FAR const struct nxgl_rect_s *rect,
nxgl_mxpixel_t color);
CODE void (*getrectangle)(FAR NX_PLANEINFOTYPE *pinfo,
FAR const struct nxgl_rect_s *rect,
FAR void *dest, unsigned int deststride);
CODE void (*filltrapezoid)(FAR NX_PLANEINFOTYPE *pinfo,
FAR const struct nxgl_trapezoid_s *trap,
FAR const struct nxgl_rect_s *bounds,
nxgl_mxpixel_t color);
CODE void (*moverectangle)(FAR NX_PLANEINFOTYPE *pinfo,
FAR const struct nxgl_rect_s *rect,
FAR struct nxgl_point_s *offset);
CODE void (*copyrectangle)(FAR NX_PLANEINFOTYPE *pinfo,
FAR const struct nxgl_rect_s *dest,
FAR const void *src,
FAR const struct nxgl_point_s *origin,
unsigned int srcstride);
};
#ifdef CONFIG_NX_RAMBACKED
/* A vtable of raster operation function pointers. The types of the
* function points must match the per-window framebuffer rasterizer types
* exported by nxglib.
*/
struct nxbe_pwfb_vtable_s
{
CODE void (*setpixel)(FAR struct nxbe_window_s *bwnd,
FAR const struct nxgl_point_s *pos,
nxgl_mxpixel_t color);
CODE void (*fillrectangle)(FAR struct nxbe_window_s *bwnd,
FAR const struct nxgl_rect_s *rect,
nxgl_mxpixel_t color);
CODE void (*getrectangle)(FAR struct nxbe_window_s *bwnd,
FAR const struct nxgl_rect_s *rect,
FAR void *dest, unsigned int deststride);
CODE void (*filltrapezoid)(FAR struct nxbe_window_s *bwnd,
FAR const struct nxgl_trapezoid_s *trap,
FAR const struct nxgl_rect_s *bounds,
nxgl_mxpixel_t color);
CODE void (*moverectangle)(FAR struct nxbe_window_s *bwnd,
FAR const struct nxgl_rect_s *rect,
FAR struct nxgl_point_s *offset);
CODE void (*copyrectangle)(FAR struct nxbe_window_s *bwnd,
FAR const struct nxgl_rect_s *dest,
FAR const void *src,
FAR const struct nxgl_point_s *origin,
unsigned int srcstride);
};
#endif
#ifdef CONFIG_NX_SWCURSOR
/* A vtable of raster operation function pointers. The types of the
* function points must match the cursor rasterizer types exported by
* nxglib.
*/
struct nxbe_cursorops_s
{
CODE void (*draw)(FAR struct nxbe_state_s *be,
FAR const struct nxgl_rect_s *bounds,
int planeno);
CODE void (*erase)(FAR struct nxbe_state_s *be,
FAR const struct nxgl_rect_s *bounds,
int planeno);
CODE void (*backup)(FAR struct nxbe_state_s *be,
FAR const struct nxgl_rect_s *bounds,
int planeno);
};
#endif
/* Encapsulates everything needed support window rasterization commands. */
struct nxbe_plane_s
{
/* Raster device operations */
struct nxbe_dev_vtable_s dev;
#ifdef CONFIG_NX_RAMBACKED
/* Raster per-window framebuffer operations */
struct nxbe_pwfb_vtable_s pwfb;
#endif
#ifdef CONFIG_NX_SWCURSOR
/* Cursor device operations */
struct nxbe_cursorops_s cursor;
#endif
/* Framebuffer plane info describing destination video plane */
NX_DRIVERTYPE *driver;
NX_PLANEINFOTYPE pinfo;
};
/* Clipping *****************************************************************/
/* Clipping callback functions called nxbe_clipper for each visible and
* obscured region of a rectangle within a window.
*/
struct nxbe_clipops_s
{
CODE void (*visible)(FAR struct nxbe_clipops_s *cops,
FAR struct nxbe_plane_s *plane,
FAR const struct nxgl_rect_s *rect);
CODE void (*obscured)(FAR struct nxbe_clipops_s *cops,
FAR struct nxbe_plane_s *plane,
FAR const struct nxgl_rect_s *rect);
};
/* Cursor *******************************************************************/
/* Cursor state structure */
#if defined(CONFIG_NX_SWCURSOR)
struct nxbe_cursor_s
{
bool visible; /* True: the cursor is visible */
struct nxgl_rect_s bounds; /* Cursor image bounding box */
nxgl_mxpixel_t color1[CONFIG_NX_NPLANES]; /* Color1 is main color of the cursor */
nxgl_mxpixel_t color2[CONFIG_NX_NPLANES]; /* Color2 is color of any border */
nxgl_mxpixel_t color3[CONFIG_NX_NPLANES]; /* Color3 is the blended color */
size_t allocsize; /* Size of the background allocation */
FAR const uint8_t *image; /* Cursor image at 2-bits/pixel */
FAR nxgl_mxpixel_t *bkgd; /* Cursor background in device pixels */
};
#elif defined(CONFIG_NX_HWCURSOR)
struct nxbe_cursor_s
{
bool visible; /* True: the cursor is visible */
struct nxgl_point_s pos; /* The current cursor position */
};
#endif
/* Back-end state ***********************************************************/
/* This structure describes the overall back-end window state */
struct nxbe_state_s
{
uint8_t flags; /* NXBE_STATE_* flags */
#if defined(CONFIG_NX_SWCURSOR) || defined(CONFIG_NX_HWCURSOR)
/* Cursor support */
struct nxbe_cursor_s cursor; /* Cursor support */
#endif
/* The window list (with the background window always at the bottom) */
FAR struct nxbe_window_s *topwnd; /* The window at the top of the display */
struct nxbe_window_s bkgd; /* The background window is always at the bottom */
/* At present, only a solid colored background is supported for refills.
* The following provides the background color. It would be nice to
* support background bitmap images as well.
*/
nxgl_mxpixel_t bgcolor[CONFIG_NX_NPLANES];
/* vinfo describes the video controller and plane[n].pinfo describes color
* plane 'n' supported by the video controller. Most common color models
* fit in one plane, but this array provides future support for hardware
* with planar YUV types with 3 or 4 color planes.
*/
struct fb_videoinfo_s vinfo;
/* Rasterizing functions selected to match the BPP reported in pinfo[] */
struct nxbe_plane_s plane[CONFIG_NX_NPLANES];
};
/****************************************************************************
* Public Data
****************************************************************************/
#undef EXTERN
#if defined(__cplusplus)
#define EXTERN extern "C"
extern "C"
{
#else
#define EXTERN extern
#endif
/****************************************************************************
* Public Function Prototypes
****************************************************************************/
/****************************************************************************
* Name: nxbe_colormap
*
* Description:
* Set the hardware color map to the palette expected by NX
*
****************************************************************************/
#ifdef CONFIG_FB_CMAP
int nxbe_colormap(FAR NX_DRIVERTYPE *dev);
#endif
/****************************************************************************
* Name: nxbe_notify_rectangle
*
* Description:
* When CONFIG_NX_UPDATE=y, then the graphics system will callout to
* inform some external module that the display has been updated. This
* would be useful in a couple for cases.
*
* - When a serial LCD is used, but a framebuffer is used to access the
* LCD. In this case, the update callout can be used to refresh the
* affected region of the display.
*
* - When VNC is enabled. This is case, this callout is necessary to
* update the remote frame buffer to match the local framebuffer.
*
* When this feature is enabled, some external logic must provide this
* interface. This is the function that will handle the notification. It
* receives the rectangular region that was updated on the provided plane.
*
****************************************************************************/
#ifdef CONFIG_NX_UPDATE
void nxbe_notify_rectangle(FAR NX_DRIVERTYPE *dev,
FAR const struct nxgl_rect_s *rect);
#endif
/****************************************************************************
* Name: nx_configure
*
* Description:
* Configure the back end state structure based on information from the
* framebuffer or LCD driver
*
****************************************************************************/
int nxbe_configure(FAR NX_DRIVERTYPE *dev, FAR struct nxbe_state_s *be);
#if defined(CONFIG_NX_SWCURSOR) || defined(CONFIG_NX_HWCURSOR)
/****************************************************************************
* Name: nxbe_cursor_enable
*
* Description:
* Enable/disable presentation of the cursor
*
* Input Parameters:
* be - The back-end state structure instance
* enable - True: show the cursor, false: hide the cursor.
*
* Returned Value:
* None
*
****************************************************************************/
void nxbe_cursor_enable(FAR struct nxbe_state_s *be, bool enable);
/****************************************************************************
* Name: nxbe_cursor_setimage
*
* Description:
* Set the cursor image
*
* The image is provided a a 2-bits-per-pixel image. The two bit incoding
* is as following:
*
* 00 - The transparent background
* 01 - Color1: The main color of the cursor
* 10 - Color2: The color of any border
* 11 - Color3: A blend color for better imaging (fake anti-aliasing).
*
* Input Parameters:
* be - The back-end state structure instance
* image - Describes the cursor image in the expected format.
*
* Returned Value:
* None
*
****************************************************************************/
#if defined(CONFIG_NX_HWCURSORIMAGE) || defined(CONFIG_NX_SWCURSOR)
void nxbe_cursor_setimage(FAR struct nxbe_state_s *be,
FAR struct nx_cursorimage_s *image);
#endif
/****************************************************************************
* Name: nxbe_cursor_setposition
*
* Description:
* Move the cursor to the specified position
*
* Input Parameters:
* be - The back-end state structure instance
* pos - The new cursor position
*
* Returned Value:
* None
*
****************************************************************************/
void nxbe_cursor_setposition(FAR struct nxbe_state_s *be,
FAR const struct nxgl_point_s *pos);
#endif /* CONFIG_NX_SWCURSOR || CONFIG_NX_HWCURSOR */
#ifdef CONFIG_NX_SWCURSOR
/****************************************************************************
* Name: nxbe_cursor_backupdraw and nxbe_cursor_backupdraw_dev
*
* Description:
* Called after any modification to the display (in window coordinate
* frame) to perform the backup-draw operation on one color plane.
*
* Input Parameters:
* be - The back-end state structure instance, or
* wnd - Window state structure
* rect - The modified region of the window. In windows coordinates for
* nxbe_cursor_backupdraw(); in graphics device coordinates for
* nxbe_cursor_backupdraw_dev().
* plane - The plane number to use.
*
* Returned Value:
* None
*
****************************************************************************/
void nxbe_cursor_backupdraw(FAR struct nxbe_window_s *wnd,
FAR const struct nxgl_rect_s *rect, int plane);
void nxbe_cursor_backupdraw_dev(FAR struct nxbe_state_s *be,
FAR const struct nxgl_rect_s *rect,
int plane);
/****************************************************************************
* Name: nxbe_cursor_backupdraw_all and nxbe_cursor_backupdraw_devall
*
* Description:
* Called after any modification to the display to perform the backup-draw
* operation on all color planes.
*
* Input Parameters:
* be - The back-end state structure instance, or
* wnd - Window state structure
* rect - The modified region of the window. In windows coordinates for
* nxbe_cursor_backupdraw(); in graphics device coordinates for
* nxbe_cursor_backupdraw_dev().
*
* Returned Value:
* None
*
****************************************************************************/
void nxbe_cursor_backupdraw_all(FAR struct nxbe_window_s *wnd,
FAR const struct nxgl_rect_s *rect);
void nxbe_cursor_backupdraw_devall(FAR struct nxbe_state_s *be,
FAR const struct nxgl_rect_s *rect);
#endif /* */
/****************************************************************************
* Name: nxbe_closewindow
*
* Description:
* Close an existing window
*
* Input Parameters:
* wnd - The window to be closed (and deallocated)
*
* Returned Value:
* None
*
****************************************************************************/
void nxbe_closewindow(struct nxbe_window_s *wnd);
/****************************************************************************
* Name: nxbe_setposition
*
* Description:
* This function checks for intersections and redraws the display after
* a change in the position of a window.
*
****************************************************************************/
void nxbe_setposition(FAR struct nxbe_window_s *wnd,
FAR const struct nxgl_point_s *pos);
/****************************************************************************
* Name: nxbe_setsize
*
* Description:
* This function checks for intersections and redraws the display after
* a change in the size of a window.
*
****************************************************************************/
void nxbe_setsize(FAR struct nxbe_window_s *wnd,
FAR const struct nxgl_size_s *size);
/****************************************************************************
* Name: nxbe_raise
*
* Description:
* Bring the specified window to the top of the display.
*
****************************************************************************/
void nxbe_raise(FAR struct nxbe_window_s *wnd);
/****************************************************************************
* Name: nxbe_lower
*
* Description:
* Lower the specified window to the bottom of the display.
*
****************************************************************************/
void nxbe_lower(FAR struct nxbe_window_s *wnd);
/****************************************************************************
* Name: nxbe_modal
*
* Description:
* May be used to either (1) raise a window to the top of the display and
* select modal behavior, or (2) disable modal behavior.
*
****************************************************************************/
void nxbe_modal(FAR struct nxbe_window_s *wnd, bool enable);
/****************************************************************************
* Name: nxbe_setvisibility
*
* Description:
* Select if the window is visible or hidden. A hidden window is still
* present will will update normally, but will be on the visible on the
* display until it is unhidden.
*
* Input Parameters:
* wnd - The window to be modified
* hide - True: Window will be hidden; false: Window will be visible
*
* Returned Value:
* None
*
****************************************************************************/
void nxbe_setvisibility(FAR struct nxbe_window_s *wnd, bool hide);
/****************************************************************************
* Name: nxbe_setpixel
*
* Description:
* Set a single pixel in the window to the specified color. This is simply a
* degenerate case of nxbe_fill, but may be optimized in some architectures.
*
* Input Parameters:
* wnd - The window structure reference
* pos - The pixel location to be set
* col - The color to use in the set
*
* Returned Value:
* None
*
****************************************************************************/
void nxbe_setpixel(FAR struct nxbe_window_s *wnd,
FAR const struct nxgl_point_s *pos,
nxgl_mxpixel_t color[CONFIG_NX_NPLANES]);
/****************************************************************************
* Name: nxbe_fill
*
* Description:
* Fill the specified rectangle in the window with the specified color
*
* Input Parameters:
* wnd - The window structure reference
* rect - The location to be filled
* col - The color to use in the fill
*
* Returned Value:
* None
*
****************************************************************************/
void nxbe_fill(FAR struct nxbe_window_s *wnd,
FAR const struct nxgl_rect_s *rect,
nxgl_mxpixel_t color[CONFIG_NX_NPLANES]);
/****************************************************************************
* Name: nxbe_filltrapezoid
*
* Description:
* Fill the specified rectangle in the window with the specified color
*
* Input Parameters:
* wnd - The window structure reference
* clip - Clipping region (may be null)
* rect - The location to be filled
* col - The color to use in the fill
*
* Returned Value:
* None
*
****************************************************************************/
void nxbe_filltrapezoid(FAR struct nxbe_window_s *wnd,
FAR const struct nxgl_rect_s *clip,
FAR const struct nxgl_trapezoid_s *trap,
nxgl_mxpixel_t color[CONFIG_NX_NPLANES]);
/****************************************************************************
* Name: nxbe_getrectangle
*
* Description:
* Get the raw contents of graphic memory within a rectangular region. NOTE:
* Since raw graphic memory is returned, the returned memory content may be
* the memory of windows above this one and may not necessarily belong to
* this window unless you assure that this is the top window.
*
* Input Parameters:
* wnd - The window structure reference
* rect - The location to be copied
* plane - Specifies the color plane to get from.
* dest - The location to copy the memory region
* deststride - The width, in bytes, of the dest memory
*
* Returned Value:
* None
*
****************************************************************************/
void nxbe_getrectangle(FAR struct nxbe_window_s *wnd,
FAR const struct nxgl_rect_s *rect,
unsigned int plane,
FAR uint8_t *dest, unsigned int deststride);
/****************************************************************************
* Name: nxbe_move
*
* Description:
* Move a rectangular region within the window
*
* Input Parameters:
* wnd - The window within which the move is to be done
* rect - Describes the rectangular region to move
* offset - The offset to move the region
*
* Returned Value:
* None
*
****************************************************************************/
void nxbe_move(FAR struct nxbe_window_s *wnd,
FAR const struct nxgl_rect_s *rect,
FAR const struct nxgl_point_s *offset);
/****************************************************************************
* Name: nxbe_bitmap_dev
*
* Description:
* Copy a rectangular region of a larger image into the rectangle in the
* specified window. The graphics output is written to the graphics
* device unconditionally.
*
* Input Parameters:
* wnd - The window that will receive the bitmap image
* dest - Describes the rectangular region on the display that will
* receive the the bit map (window coordinate frame).
* src - The start of the source image.
* origin - The origin of the upper, left-most corner of the full bitmap.
* Both dest and origin are in window coordinates, however, origin
* may lie outside of the display.
* stride - The width of the full source image in pixels.
*
* Returned Value:
* None
*
****************************************************************************/
void nxbe_bitmap_dev(FAR struct nxbe_window_s *wnd,
FAR const struct nxgl_rect_s *dest,
FAR const void *src[CONFIG_NX_NPLANES],
FAR const struct nxgl_point_s *origin,
unsigned int stride);
/****************************************************************************
* Name: nxbe_bitmap
*
* Description:
* Copy a rectangular region of a larger image into the rectangle in the
* specified window. This is a front end to nxbe_bitmap_dev() that is
* used only if CONFIG_NX_RAMBACKED=y. If the per-window frame buffer is
* selected, then the bit map will be written to both the graphics device
* and shadowed in the per-window framebuffer.
*
* Input Parameters:
* wnd - The window that will receive the bitmap image
* dest - Describes the rectangular region on the display that will
* receive the the bit map (window coordinate frame).
* src - The start of the source image.
* origin - The origin of the upper, left-most corner of the full bitmap.
* Both dest and origin are in window coordinates, however, origin
* may lie outside of the display.
* stride - The width of the full source image in bytes.
*
* Returned Value:
* None
*
****************************************************************************/
void nxbe_bitmap(FAR struct nxbe_window_s *wnd,
FAR const struct nxgl_rect_s *dest,
FAR const void *src[CONFIG_NX_NPLANES],
FAR const struct nxgl_point_s *origin,
unsigned int stride);
/****************************************************************************
* Name: nxbe_flush
*
* Description:
* After per-window framebuffer has been updated, the modified region must
* be written to device graphics memory. That function is managed by this
* simple function. It does the following:
*
* 1) It calls nxbe_bitmap_dev() to copy the modified per-window
* framebuffer into device graphics memory.
* 2) If CONFIG_NX_SWCURSOR is enabled, it calls the cursor "draw"
* renderer to update re-draw the currsor image if any portion of
* graphics display update overwrote the cursor. Since these
* operations are performed back-to-back, any resulting flicker
* should be minimized.
*
* Input Parameters (same as for nxbe_bitmap_dev):
* wnd - The window that will receive the bitmap image
* dest - Describes the rectangular region in the window that will
* receive the the bit map (window coordinate frame).
* src - The start of the source image.
* origin - The origin of the upper, left-most corner of the full bitmap.
* Both dest and origin are in window coordinates, however,
* origin may lie outside of the display.
* stride - The width of the full source image in bytes.
*
* Returned Value:
* None
*
****************************************************************************/
#ifdef CONFIG_NX_RAMBACKED
void nxbe_flush(FAR struct nxbe_window_s *wnd,
FAR const struct nxgl_rect_s *dest,
FAR const void *src[CONFIG_NX_NPLANES],
FAR const struct nxgl_point_s *origin,
unsigned int stride);
#endif
/****************************************************************************
* Name: nxbe_redraw
*
* Description:
* Re-draw the visible portions of the rectangular region for the
* specified window
*
****************************************************************************/
void nxbe_redraw(FAR struct nxbe_state_s *be,
FAR struct nxbe_window_s *wnd,
FAR const struct nxgl_rect_s *rect);
/****************************************************************************
* Name: nxbe_redrawbelow
*
* Description:
* Re-draw the visible portions of the rectangular region for all windows
* below (and including) the specified window. This function is called
* whenever a window is closed, moved, lowered or re-sized in order to
* expose newly visible portions of lower windows.
*
****************************************************************************/
void nxbe_redrawbelow(FAR struct nxbe_state_s *be,
FAR struct nxbe_window_s *wnd,
FAR const struct nxgl_rect_s *rect);
/****************************************************************************
* Name: nxbe_isvisible
*
* Description:
* Return true if the point, pt, in window wnd is visible. pt is in
* absolute screen coordinates
*
****************************************************************************/
bool nxbe_isvisible(FAR struct nxbe_window_s *wnd,
FAR const struct nxgl_point_s *pos);
/****************************************************************************
* Name: nxbe_clipper
*
* Description:
* Perform flexible clipping operations. Callbacks are executed for
* each obscured and visible portions of the window.
*
* Input Parameters:
* wnd - The window to be clipped.
* rect - The region of concern within the window
* order - Specifies the order to process the parts of the non-intersecting
* sub-rectangles.
* cops - The callbacks to handle obscured and visible parts of the
* sub-rectangles.
* plane - The raster operations to be used by the callback functions.
* These may vary with different color formats.
*
* Returned Value:
* None
*
****************************************************************************/
void nxbe_clipper(FAR struct nxbe_window_s *wnd,
FAR const struct nxgl_rect_s *dest, uint8_t order,
FAR struct nxbe_clipops_s *cops,
FAR struct nxbe_plane_s *plane);
/****************************************************************************
* Name: nxbe_clipnull
*
* Description:
* The do-nothing clipping callback function
*
****************************************************************************/
void nxbe_clipnull(FAR struct nxbe_clipops_s *cops,
FAR struct nxbe_plane_s *plane,
FAR const struct nxgl_rect_s *rect);
#undef EXTERN
#if defined(__cplusplus)
}
#endif
#endif /* __GRAPHICS_NXBE_NXBE_H */