2015-09-01 17:15:24 +02:00
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local player_soundspec = {}
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local player_lastsound = {}
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local player_health = {}
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local function step(dtime)
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for _,player in ipairs(minetest.get_connected_players()) do
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local player_pos=player:getpos()
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local name=player:get_player_name()
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if player:get_hp() < player_health[name] then
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minetest.sound_play(
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"default_hurt",
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{
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2015-09-07 01:12:52 +02:00
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pos = player_pos,
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2015-10-01 01:14:19 +02:00
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max_hear_distance = 4,
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2015-09-01 17:15:24 +02:00
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})
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end
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player_health[name] = player:get_hp()
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player_pos.x=math.floor(player_pos.x+0.5)
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player_pos.y=math.ceil(player_pos.y-0.3)
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player_pos.z=math.floor(player_pos.z+0.5)
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local nodename=minetest.get_node(player_pos).name
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if player_lastsound[name] == nil then player_lastsound[name] = 100 end
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player_lastsound[name] = player_lastsound[name] + dtime
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2015-10-01 01:14:19 +02:00
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if nodename == "default:water_source" or nodename == "default:river_water_source" then
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2015-09-01 17:15:24 +02:00
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if player_lastsound[name] > 3.3 then
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player_soundspec[name]=minetest.sound_play(
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"default_water",
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{
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2015-09-07 01:12:52 +02:00
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pos = player_pos,
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max_hear_distance = 16,
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2015-09-01 17:15:24 +02:00
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})
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player_lastsound[name] = 0
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end
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else
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if player_soundspec[name] ~= nil then
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minetest.sound_stop(player_soundspec[name])
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player_lastsound[name] = 100
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end
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end
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local grass_pos=minetest.find_node_near(player_pos, 1, {"default:dirt_with_grass"})
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2015-09-07 01:12:52 +02:00
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if grass_pos ~= nil and math.random(1, 500) == 1 then
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2015-09-01 17:15:24 +02:00
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if grass_pos.x == player_pos.x and grass_pos.z == player_pos.z then
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2015-09-24 18:53:09 +02:00
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minetest.set_node(grass_pos, {name = "default:dirt_with_grass_footsteps"})
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2015-09-01 17:15:24 +02:00
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end
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end
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end
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end
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local function on_joinplayer(player)
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local name=player:get_player_name()
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player_health[name] = player:get_hp()
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-- uncomment to enable player-on-player collisions
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-- player:set_properties({physical = true})
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-- uncomment to disable the sneak glitch
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player:set_physics_override({sneak_glitch = false})
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end
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local function on_leaveplayer(player)
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local name=player:get_player_name()
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player_soundspec[name] = nil
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player_lastsound[name] = nil
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player_health[name] = nil
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end
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minetest.register_privilege("uberspeed", "Can use /uberspeed command")
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minetest.register_chatcommand(
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"uberspeed",
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{
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params = "[on|off|cinematic]",
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description = "Set Uberspeed, ",
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privs = {weather = true},
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func = function(name, param)
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local player=minetest.get_player_by_name(name)
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if param == "on" then
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player:set_physics_override({speed = 8})
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elseif param == "off" then
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player:set_physics_override({speed = 1})
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elseif param == "cinematic" then
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player:set_physics_override({speed = 2})
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else
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minetest.chat_send_player(name, "Bad param for /uberspeed; type /help uberspeed")
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end
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end
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})
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minetest.register_on_joinplayer(on_joinplayer)
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minetest.register_on_leaveplayer(on_leaveplayer)
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minetest.register_globalstep(step)
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default.log("player", "loaded")
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