Commit Graph

31 Commits

Author SHA1 Message Date
Gregory Nutt
4bff47a80f graphics/traveler: Conver to use the framebuffer driver. 2017-10-16 07:13:38 -06:00
Gregory Nutt
fda6713854 graphics/traveler: No longer supports single user graphics mode. 2017-10-14 11:51:58 -06:00
Gregory Nutt
7a8561728c The last change added .PRECIOUS: $(BIN) to everyway Makefile in hopes the libapps.a will not be deleted on Control-C (unproven so far). However, $(BIN) may contain back slashes in some build platforms and that causes problems for make: It can't handle the backslashes in the .PRECIOUS dependency list. $(BIN) replaced with ../../libapp.a, where the number of ../ depends on the depth of the Makefile in the apps/ source tree. 2017-08-13 11:03:17 -06:00
Gregory Nutt
a66da34f18 All Makefiles: Add .PRECIOUS: apps/libapps.a to every Makefile. Hopefully this will end awkward problems when you Control-C out of a build and libapps.a is deleted. 2017-08-13 09:35:14 -06:00
Gregory Nutt
8374ab4363 Correct a few things from the last commit. 2016-12-01 16:56:47 -06:00
Gregory Nutt
38e3619e21 Graphics: Remove all NX server taks. Instead, call boardctl() to the the NX server kernel thread. 2016-12-01 16:33:45 -06:00
Gregory Nutt
3e83aa7388 Add apps/include to include path in top-level Make.defs file. Remove multiple definitions of INCDIR opt. 2016-07-11 10:45:17 -06:00
Sebastien Lorquet
bfff5e7179 Add empty preconfig rules to 'leaf' makefiles 2016-06-02 16:24:30 +02:00
Gregory Nutt
b37d614ad0 Traveler: Make updated to build available tools 2014-12-15 08:25:43 -06:00
Gregory Nutt
8143701d47 Add logic to build the demo world as a ROMFS file system 2014-12-07 12:26:30 -06:00
Gregory Nutt
f13dc1d680 Add range palette table. Completes basic port of the game 2014-12-07 11:02:55 -06:00
Gregory Nutt
459fb9308e Add world destruction logic 2014-12-07 10:32:24 -06:00
Gregory Nutt
76e03225e0 Add logic to load texture images from a graphic file 2014-12-07 09:53:12 -06:00
Gregory Nutt
7d86b9ce7a Add higher logic to load bitmap texture files 2014-12-06 15:19:02 -06:00
Gregory Nutt
957a9a18ef Add logic to read bitmap textures from a file 2014-12-06 13:28:52 -06:00
Gregory Nutt
969dc2ff41 Add more plan management logic 2014-12-06 12:00:25 -06:00
Gregory Nutt
fa914506ad Add the second of several world creation files 2014-12-06 09:53:00 -06:00
Gregory Nutt
6efdbf1dbe Add the first of several world creation files 2014-12-06 09:14:07 -06:00
Gregory Nutt
955546b67e Add last of several ray cast/rendering files 2014-12-05 16:31:47 -06:00
Gregory Nutt
e9088a308a Add fourth of several ray cast/rendering files 2014-12-05 14:52:18 -06:00
Gregory Nutt
a4c05f2a49 Add third of several ray cast/rendering files 2014-12-05 13:02:44 -06:00
Gregory Nutt
6cce43ce94 Add some global data declarations. Fix modes on some files marked as executable 2014-12-05 12:11:23 -06:00
Gregory Nutt
2af008571e Add second of several ray cast/rendering files 2014-12-05 11:24:10 -06:00
Gregory Nutt
b23678b965 Add trigonometric lookup tables 2014-12-05 10:17:34 -06:00
Gregory Nutt
7433c4a86d Add first of several ray cast/rendering files 2014-12-05 08:44:55 -06:00
Gregory Nutt
5f384d9d21 Add door animation logic 2014-12-04 14:22:10 -06:00
Gregory Nutt
2e5d6b78f6 Add two files that were missed in a previous commit 2014-12-03 16:48:08 -06:00
Gregory Nutt
36c24cd665 Add framework for joystick input 2014-12-03 16:48:06 -06:00
Gregory Nutt
d3bfbe8e82 Add color initilization logi 2014-12-03 16:48:06 -06:00
Gregory Nutt
308ba69e7c Add graphic device initialize logic (incomplete) 2014-12-03 16:48:05 -06:00
Gregory Nutt
63227c9ad8 Let's get consistent with spelling: Use the US spelling of traveler with one 'l' 2014-12-03 16:48:04 -06:00