Wuzzy
|
d9a41681c1
|
Villagegen: Fix various issues when near water
|
2019-09-26 13:31:14 +02:00 |
|
Wuzzy
|
59d48a9d88
|
Generate village filler in code, not by schematic
|
2019-09-26 13:23:23 +02:00 |
|
Wuzzy
|
7a1d980f11
|
Fix two global var warnings
|
2019-09-22 04:53:13 +02:00 |
|
Wuzzy
|
af63c4bc40
|
Use PseudoRandom instead of math.random
|
2019-09-21 22:57:57 +02:00 |
|
Wuzzy
|
e5b0a9183d
|
Allow only up to 1 music player per village
|
2019-09-21 17:12:29 +02:00 |
|
Wuzzy
|
7457a794e3
|
Generate locked chests in villages
|
2019-09-21 16:38:43 +02:00 |
|
Wuzzy
|
9fc560878a
|
Add carpenter profession, balance trades
|
2019-09-21 14:44:30 +02:00 |
|
Wuzzy
|
21f10a47f4
|
Villages: Fix incorrect amt_connections counting
|
2019-09-06 18:15:08 +02:00 |
|
Wuzzy
|
1fbc8b83a9
|
Change villager spawning algorithm
Now the entity spawners regularily check if another object is nearby, only then they spawn.
This should make entity spawns more reliable.
|
2019-09-06 18:10:08 +02:00 |
|
Wuzzy
|
6db816ca34
|
Fix another string.gfind call ...
|
2019-09-06 10:25:12 +02:00 |
|
Wuzzy
|
963f1c67e1
|
Village spawner: Guarantee well placement
|
2019-09-05 20:07:15 +02:00 |
|
Wuzzy
|
7fee79f884
|
Village: Connect well properly with road network
|
2019-09-05 18:38:15 +02:00 |
|
Wuzzy
|
6f761e2323
|
Village: Fix entities spawning on same pos
|
2019-09-05 17:55:14 +02:00 |
|
Wuzzy
|
482d856233
|
Village: Add cotton-only and wheat-only farm
|
2019-09-05 17:36:59 +02:00 |
|
Wuzzy
|
5ad66933cd
|
Villagegen: Stop generating into stone,tree,leaves
|
2019-09-05 16:44:34 +02:00 |
|
Wuzzy
|
68782753ce
|
Improve village ground generation
|
2019-09-04 15:53:06 +02:00 |
|
Wuzzy
|
cb200e1396
|
Villages: Fix roads being weird sometimes
|
2019-09-04 13:40:14 +02:00 |
|
Wuzzy
|
b790d5e676
|
Randomize village wood materials per-world
|
2019-09-04 13:07:37 +02:00 |
|
Wuzzy
|
eea78b8f0a
|
Restrict number of music players per village
|
2019-09-03 17:14:51 +02:00 |
|
Wuzzy
|
45273fb183
|
Fix bad torches in villages
|
2019-08-31 16:18:19 +02:00 |
|
Wuzzy
|
8c851f07e4
|
Fix potentially dangerous minetest.after calls
|
2019-08-29 17:44:48 +02:00 |
|
Wuzzy
|
3795496672
|
Clean up debug messaging
|
2019-08-28 17:55:18 +02:00 |
|
KaadmY
|
6693590126
|
Prevent villages from spawning near the static spawnpoint; closes #43
|
2017-05-16 12:05:17 -07:00 |
|
KaadmY
|
3f26b5431d
|
Standardize database naming across mods along with numerous minor fixes
|
2017-05-11 21:25:14 -07:00 |
|
KaadmY
|
b667b4561e
|
Revert "Phew, use the core namespace for everything instead of minetest"
This reverts commit 4af67a5d54 .
|
2017-05-11 19:29:55 -07:00 |
|
KaadmY
|
4af67a5d54
|
Phew, use the core namespace for everything instead of minetest
|
2017-05-11 16:45:53 -07:00 |
|
KaadmY
|
abb1c196da
|
Minor changes to villages backend
|
2017-05-11 14:10:09 -07:00 |
|
kaadmy
|
5e4f7fa639
|
added simple ground raising for villages to prevent floating villages near cliffs
|
2015-10-22 16:27:35 -07:00 |
|
kaadmy
|
24ae3f7d8d
|
multiple changes to village generation, villages are now on maps, and lots of bugfixes and tweaks
|
2015-10-02 13:58:37 -07:00 |
|
kaadmy
|
320c2a9eb9
|
use minetest.hash_node_position instead of a custom function to increase performance thanks to @t4im(Tim)
|
2015-09-22 10:29:46 -07:00 |
|
kaadmy
|
d42ef6e74c
|
use custom dump function
|
2015-09-09 08:59:11 -07:00 |
|
kaadmy
|
d9906a1433
|
put village goodies into seperate mod
|
2015-09-02 10:57:24 -07:00 |
|
kaadmy
|
0fc97c94ce
|
changed village gen a bit
|
2015-09-01 09:40:48 -07:00 |
|
kaadmy
|
12c94adf09
|
first commit
|
2015-09-01 08:15:24 -07:00 |
|