nuttx/drivers/video/vnc/vnc_updater.c

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/****************************************************************************
* drivers/video/vnc/vnc_updater.c
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership. The
* ASF licenses this file to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance with the
* License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*
****************************************************************************/
/****************************************************************************
* Included Files
****************************************************************************/
#include <nuttx/config.h>
#include <string.h>
#include <sched.h>
#include <pthread.h>
#include <assert.h>
#include <errno.h>
#if defined(CONFIG_VNCSERVER_DEBUG) && !defined(CONFIG_DEBUG_GRAPHICS)
# undef CONFIG_DEBUG_ERROR
# undef CONFIG_DEBUG_WARN
# undef CONFIG_DEBUG_INFO
# undef CONFIG_DEBUG_GRAPHICS_ERROR
# undef CONFIG_DEBUG_GRAPHICS_WARN
# undef CONFIG_DEBUG_GRAPHICS_INFO
# define CONFIG_DEBUG_ERROR 1
# define CONFIG_DEBUG_WARN 1
# define CONFIG_DEBUG_INFO 1
# define CONFIG_DEBUG_GRAPHICS 1
# define CONFIG_DEBUG_GRAPHICS_ERROR 1
# define CONFIG_DEBUG_GRAPHICS_WARN 1
# define CONFIG_DEBUG_GRAPHICS_INFO 1
#endif
#include <debug.h>
#include <nuttx/queue.h>
#ifdef VNCSERVER_SEM_DEBUG
# include <nuttx/mutex.h>
#endif
#include "vnc_server.h"
/****************************************************************************
* Pre-processor Definitions
****************************************************************************/
#undef VNCSERVER_SEM_DEBUG /* Define to dump queue/semaphore state */
#undef VNCSERVER_SEM_DEBUG_SILENT /* Define to dump only suspicious conditions */
/****************************************************************************
* Private Data
****************************************************************************/
#ifdef VNCSERVER_SEM_DEBUG
static mutex_t g_errlock = NXMUTEX_INITIALIZER;
#endif
/* A rectangle represent the entire local framebuffer */
static const struct fb_area_s g_wholescreen =
{
0, 0, CONFIG_VNCSERVER_SCREENWIDTH, CONFIG_VNCSERVER_SCREENHEIGHT
};
/****************************************************************************
* Private Functions
****************************************************************************/
/****************************************************************************
* Name: vnc_sem_debug
*
* Description:
* Dump information about the freesem to verify that it is sync.
*
* Input Parameters:
* session - A reference to the VNC session structure.
*
* Returned Value:
* A non-NULL structure pointer should always be returned. This function
* will wait if no structure is available.
*
****************************************************************************/
#ifdef VNCSERVER_SEM_DEBUG
static void vnc_sem_debug(FAR struct vnc_session_s *session,
FAR const char *msg, unsigned int unattached)
{
FAR struct vnc_fbupdate_s *update;
int nqueued;
int nfree;
int freesem;
int queuesem;
int freecount;
int queuecount;
int freewaiting;
int queuewaiting;
int ret;
ret = nxmutex_lock(&g_errlock);
if (ret < 0)
{
/* Should happen only on task cancellation */
DEBUGASSERT(ret == -ECANCELED);
return;
}
/* Count structures in the list */
nqueued = sq_count(&session->updqueue);
nfree = sq_count(&session->updfree);
freesem = session->freesem.semcount;
queuesem = session->queuesem.semcount;
freecount = freesem > 0 ? freesem : 0;
queuecount = queuesem > 0 ? queuesem : 0;
freewaiting = freesem < 0 ? -freesem : 0;
queuewaiting = queuesem < 0 ? -queuesem : 0;
#ifdef VNCSERVER_SEM_DEBUG_SILENT
/* This dumps most false alarms in the case where:
*
* - Updater was waiting on a semaphore (count is -1)
* - New update added to the queue (queue count is 1)
* - queuesem posted. Wakes up Updater and the count is 0.
*/
if ((nqueued + nfree) != (freecount + queuecount))
#endif
{
syslog(LOG_INFO, "FREESEM DEBUG: %s\n", msg);
syslog(LOG_INFO, " Free list:\n");
syslog(LOG_INFO, " semcount: %d\n", freecount);
syslog(LOG_INFO, " queued nodes: %u\n", nfree);
syslog(LOG_INFO, " waiting: %u\n", freewaiting);
syslog(LOG_INFO, " Qeued Updates:\n");
syslog(LOG_INFO, " semcount: %d\n", queuecount);
syslog(LOG_INFO, " queued nodes: %u\n", nqueued);
syslog(LOG_INFO, " waiting: %u\n", queuewaiting);
syslog(LOG_INFO, " Unqueued: %u\n", unattached);
}
nxmutex_unlock(&g_errlock);
}
#else
# define vnc_sem_debug(s,m,u)
#endif
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/****************************************************************************
* Name: vnc_alloc_update
*
* Description:
* Allocate one update structure by taking it from the freelist.
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*
* Input Parameters:
* session - A reference to the VNC session structure.
*
* Returned Value:
* A non-NULL structure pointer should always be returned. This function
* will wait if no structure is available.
*
****************************************************************************/
static FAR struct vnc_fbupdate_s *
vnc_alloc_update(FAR struct vnc_session_s *session)
{
FAR struct vnc_fbupdate_s *update;
/* Reserve one element from the free list. Lock the scheduler to assure
* that the sq_remfirst() and the successful return from nxsem_wait are
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* atomic. Of course, the scheduler will be unlocked while we wait.
*/
sched_lock();
vnc_sem_debug(session, "Before alloc", 0);
nxsem_wait_uninterruptible(&session->freesem);
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/* It is reserved.. go get it */
update = (FAR struct vnc_fbupdate_s *)sq_remfirst(&session->updfree);
vnc_sem_debug(session, "After alloc", 1);
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sched_unlock();
DEBUGASSERT(update != NULL);
return update;
}
/****************************************************************************
* Name: vnc_free_update
*
* Description:
* Free one update structure by returning it from the freelist.
*
* Input Parameters:
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* session - A reference to the VNC session structure.
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*
* Returned Value:
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* None
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*
****************************************************************************/
static void vnc_free_update(FAR struct vnc_session_s *session,
FAR struct vnc_fbupdate_s *update)
{
/* Reserve one element from the free list. Lock the scheduler to assure
* that the sq_addlast() and the nxsem_post() are atomic.
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*/
sched_lock();
vnc_sem_debug(session, "Before free", 1);
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/* Put the entry into the free list */
sq_addlast((FAR sq_entry_t *)update, &session->updfree);
/* Post the semaphore to indicate the availability of one more update */
nxsem_post(&session->freesem);
vnc_sem_debug(session, "After free", 0);
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DEBUGASSERT(session->freesem.semcount <= CONFIG_VNCSERVER_NUPDATES);
sched_unlock();
}
/****************************************************************************
* Name: vnc_remove_queue
*
* Description:
* Remove one entry from the list of queued rectangles, waiting if
* necessary if the queue is empty.
*
* Input Parameters:
* session - A reference to the VNC session structure.
*
* Returned Value:
* A structure pointer should always be returned. If the return value is
* NULL, that means connection lost, no frame update request anymore.
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*
****************************************************************************/
static FAR struct vnc_fbupdate_s *
vnc_remove_queue(FAR struct vnc_session_s *session)
{
FAR struct vnc_fbupdate_s *rect;
/* Reserve one element from the list of queued rectangle. Lock the
* scheduler to assure that the sq_remfirst() and the successful return
* from nxsem_wait are atomic. Of course, the scheduler will be unlocked
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* while we wait.
*/
sched_lock();
vnc_sem_debug(session, "Before remove", 0);
nxsem_wait_uninterruptible(&session->queuesem);
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/* It is reserved.. go get it */
rect = (FAR struct vnc_fbupdate_s *)sq_remfirst(&session->updqueue);
vnc_sem_debug(session, "After remove", 0);
if (NULL == rect)
{
goto errout;
}
/* Check if we just removed the whole screen update from the queue */
if (session->nwhupd > 0 && rect->whupd)
{
session->nwhupd--;
updinfo("Whole screen update: nwhupd=%d\n", session->nwhupd);
}
errout:
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sched_unlock();
return rect;
}
/****************************************************************************
* Name: vnc_add_queue
*
* Description:
* Add one rectangle entry to the list of queued rectangles to be updated.
*
* Input Parameters:
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* session - A reference to the VNC session structure.
* rect - The rectangle to be added to the queue.
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*
* Returned Value:
* None
*
****************************************************************************/
static void vnc_add_queue(FAR struct vnc_session_s *session,
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FAR struct vnc_fbupdate_s *rect)
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{
/* Lock the scheduler to assure that the sq_addlast() and the nxsem_post()
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* are atomic.
*/
sched_lock();
vnc_sem_debug(session, "Before add", 1);
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/* Put the entry into the list of queued rectangles. */
sq_addlast((FAR sq_entry_t *)rect, &session->updqueue);
/* Post the semaphore to indicate the availability of one more rectangle
* in the queue. This may wakeup the updater.
*/
nxsem_post(&session->queuesem);
vnc_sem_debug(session, "After add", 0);
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DEBUGASSERT(session->queuesem.semcount <= CONFIG_VNCSERVER_NUPDATES);
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sched_unlock();
}
/****************************************************************************
* Name: vnc_updater
*
* Description:
* This is the "updater" thread. It is the sender of all Server-to-Client
* messages
*
* Input Parameters:
* Standard pthread arguments.
*
* Returned Value:
* NULL is always returned.
*
****************************************************************************/
static FAR void *vnc_updater(FAR void *arg)
{
FAR struct vnc_session_s *session = (FAR struct vnc_session_s *)arg;
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FAR struct vnc_fbupdate_s *srcrect;
int ret;
#ifdef CONFIG_FB_SYNC
int val;
#endif
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DEBUGASSERT(session != NULL);
ginfo("Updater running for Display %d\n", session->display);
/* Loop, processing updates until we are asked to stop.
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* REVISIT: Probably need some kind of signal mechanism to wake up
* vnc_remove_queue() in order to stop. Or perhaps a special STOP
* message in the queue?
*/
while (session->state == VNCSERVER_RUNNING)
{
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/* Get the next queued rectangle update. This call will block until an
* update is available for the case where the update queue is empty.
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*/
srcrect = vnc_remove_queue(session);
/* If connect lost, exit this updater loop */
if (session->state == VNCSERVER_STOPPING)
{
break;
}
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DEBUGASSERT(srcrect != NULL);
updinfo("Dequeued {(%d, %d),(%d, %d)}\n",
srcrect->rect.x, srcrect->rect.y,
srcrect->rect.w, srcrect->rect.h);
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/* Attempt to use RRE encoding */
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ret = vnc_rre(session, &srcrect->rect);
if (ret == 0)
{
/* Perform the framebuffer update using the default RAW encoding */
ret = vnc_raw(session, &srcrect->rect);
}
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/* Release the update structure */
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vnc_free_update(session, srcrect);
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#ifdef CONFIG_FB_SYNC
ret = nxsem_get_value(&session->vsyncsem, &val);
if (ret < 0)
{
gerr("ERROR: Get vsync sem failed: %d\n", ret);
break;
}
if (sq_count(&session->updqueue) == 0 && val <= 0)
{
nxsem_post(&session->vsyncsem);
}
#endif
/* Break out and terminate the server if the encoding failed */
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if (ret < 0)
{
gerr("ERROR: Encoding failed: %d\n", ret);
break;
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}
}
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session->state = VNCSERVER_STOPPED;
return NULL;
}
/****************************************************************************
* Public Functions
****************************************************************************/
/****************************************************************************
* Name: vnc_start_updater
*
* Description:
* Start the updater thread
*
* Input Parameters:
* session - An instance of the session structure.
*
* Returned Value:
* Zero (OK) is returned on success; a negated errno value is returned on
* any failure.
*
****************************************************************************/
int vnc_start_updater(FAR struct vnc_session_s *session)
{
pthread_attr_t attr;
struct sched_param param;
int status;
ginfo("Starting updater for Display %d\n", session->display);
/* Create thread that is gonna send rectangles to the client */
session->state = VNCSERVER_RUNNING;
DEBUGVERIFY(pthread_attr_init(&attr));
DEBUGVERIFY(pthread_attr_setstacksize(&attr,
CONFIG_VNCSERVER_UPDATER_STACKSIZE));
param.sched_priority = CONFIG_VNCSERVER_UPDATER_PRIO;
DEBUGVERIFY(pthread_attr_setschedparam(&attr, &param));
status = pthread_create(&session->updater, &attr, vnc_updater,
(pthread_addr_t)session);
if (status != 0)
{
return -status;
}
return OK;
}
/****************************************************************************
* Name: vnc_stop_updater
*
* Description:
* Stop the updater thread
*
* Input Parameters:
* session - An instance of the session structure.
*
* Returned Value:
* Zero (OK) is returned on success; a negated errno value is returned on
* any failure.
*
****************************************************************************/
int vnc_stop_updater(FAR struct vnc_session_s *session)
{
pthread_addr_t result;
int status;
/* Is the update thread running? */
if (session->state == VNCSERVER_RUNNING)
{
/* Yes.. ask it to please stop */
session->state = VNCSERVER_STOPPING;
/* Notify updater thread we stopped */
nxsem_post(&session->queuesem);
/* Wait for the thread to comply with our request */
status = pthread_join(session->updater, &result);
if (status != 0)
{
return -status;
}
/* Return what the thread returned */
return (int)((intptr_t)result);
}
/* Not running? Just say we stopped the thread successfully. */
return OK;
}
/****************************************************************************
* Name: vnc_update_rectangle
*
* Description:
* Queue an update of the specified rectangular region on the display.
*
* Input Parameters:
* session - An instance of the session structure.
* rect - The rectanglular region to be updated.
* change - True: Frame buffer data has changed
*
* Returned Value:
* Zero (OK) is returned on success; a negated errno value is returned on
* any failure.
*
****************************************************************************/
int vnc_update_rectangle(FAR struct vnc_session_s *session,
FAR const struct fb_area_s *rect, bool change)
{
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FAR struct vnc_fbupdate_s *update;
struct fb_area_s intersection;
bool whupd;
intersection.x = rect->x;
intersection.y = rect->y;
/* Clip rectangle to the screen dimensions */
if (rect->w < g_wholescreen.w)
{
intersection.w = rect->w;
}
else
{
intersection.w = g_wholescreen.w;
}
if (rect->h < g_wholescreen.h)
{
intersection.h = rect->h;
}
else
{
intersection.h = g_wholescreen.h;
}
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/* Make sure that the clipped rectangle has an area */
if (intersection.w && intersection.h)
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{
/* Check for a whole screen update. The RealVNC client sends a lot
* of these (especially when it is confused)
*/
whupd = (memcmp(&intersection, &g_wholescreen,
sizeof(struct fb_area_s)) == 0);
/* Ignore any client update requests if there have been no changes to
* the framebuffer since the last whole screen update.
*/
sched_lock();
if (!change && !session->change)
{
/* No.. ignore the client update. We have nothing new to report. */
sched_unlock();
return OK;
}
/* Ignore all updates if there is a queued whole screen update */
if (session->nwhupd == 0)
{
/* No whole screen updates in the queue. Is this a new whole
* screen update?
*/
if (whupd)
{
/* Yes.. Discard all of the previously queued updates */
FAR struct vnc_fbupdate_s *curr;
FAR struct vnc_fbupdate_s *next;
updinfo("New whole screen update...\n");
curr = (FAR struct vnc_fbupdate_s *)session->updqueue.head;
sq_init(&session->updqueue);
nxsem_reset(&session->queuesem, 0);
for (; curr != NULL; curr = next)
{
next = curr->flink;
vnc_free_update(session, curr);
}
/* One whole screen update will be queued. There have been
* no frame buffer data changes since this update was queued.
*/
session->nwhupd = 1;
session->change = false;
}
else
{
/* We are not updating the whole screen. Remember if this
* update (OR a preceding update) was due to a data change.
*/
session->change |= change;
}
/* Allocate an update structure... waiting if necessary */
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update = vnc_alloc_update(session);
DEBUGASSERT(update != NULL);
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/* Copy the clipped rectangle into the update structure */
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update->whupd = whupd;
memcpy(&update->rect, &intersection, sizeof(intersection));
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/* Add the update to the end of the update queue. */
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vnc_add_queue(session, update);
updinfo("Queued {(%d, %d),(%d, %d)}\n",
intersection.x, intersection.y,
intersection.w, intersection.h);
}
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sched_unlock();
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}
/* Since we ignore bad rectangles and wait for update structures, there is
* really no way a failure can occur.
*/
return OK;
}