Commit Graph

18 Commits

Author SHA1 Message Date
melzua 1140718507 Fix is_too_near_spawn function bugs. Now you really can abuse mobs near spawn :-P 2015-11-05 10:39:36 +01:00
kaadmy bf0dc76cc9 fixed mob safe spawn radius bug 2015-10-28 16:54:12 -07:00
kaadmy c8e0dbfe68 add achievements to almost everything and fixed some bugs and features 2015-10-25 14:18:54 -07:00
kaadmy ffddd28d8b fixed mobs getpos bug 2015-10-25 12:43:51 -07:00
kaadmy 655624e802 reduced sheep and boar hitboxes a little 2015-10-24 17:12:37 -07:00
kaadmy f9e121fe85 added player effects to some stuff 2015-10-24 11:36:31 -07:00
kaadmy 2a00571688 enlarged sheep and boar hitboxes 2015-10-23 10:34:09 -07:00
kaadmy 3ba2eaea20 add player skins and use new npc textures 2015-10-16 16:36:39 -07:00
kaadmy 625cb7fefc put shears in default and made cotton harvestable 2015-10-06 17:10:20 -07:00
kaadmy 7726c7afdf changing skunk a bit 2015-10-04 16:32:17 -07:00
kaadmy da3d802a18 added a new skunk mob 2015-10-04 16:29:26 -07:00
kaadmy 9a56d91b7f cleared up licenses for mobs 2015-10-03 15:30:45 -07:00
kaadmy 9785d8a27f fixed npc animation not changing to stand when not following 2015-10-03 15:26:45 -07:00
kaadmy 1bf80dc6b6 swamp water buckets and trying to fix npc taming 2015-10-03 14:02:14 -07:00
kaadmy fc33cfd001 fixed blood being disabled 2015-09-22 10:21:14 -07:00
kaadmy 14adf84b63 trying to figure out why mob footsteps always sound nearby 2015-09-05 18:38:44 -07:00
kaadmy 8da6282739 changed per-mod READMES to reflect using the WTFPL 2015-09-01 08:41:00 -07:00
kaadmy 12c94adf09 first commit 2015-09-01 08:15:24 -07:00