Commit Graph

35 Commits

Author SHA1 Message Date
KaadmY
43d9e0aa5f Update mobs mod to remove shading on textures as well as make the Walker work better (animations look bad still) 2017-07-25 13:28:40 -07:00
KaadmY
bf9cb1759b Make torches use overlay and make more stuff with shader lighting 2017-07-24 15:40:07 -07:00
KaadmY
01d22d1d63 Block of changes; uses the new 0.4.16 syntax for settings values 2017-06-27 12:13:30 -07:00
KaadmY
14c51b153f Fix a couple minor bugs 2017-05-19 14:04:11 -07:00
KaadmY
823261023a An absolute ton of changes, add new tool types and rename old ones, armor and ores are still WIP 2017-05-17 08:57:14 -07:00
KaadmY
d7b63ec912 Add more failsafes for crashes with achievements 2017-05-15 19:59:09 -07:00
KaadmY
a66e8c7620 Cleanup mobs API a bit and add more achievements 2017-05-15 19:48:28 -07:00
KaadmY
af8e2093be Add object:getyaw() nan shim, should fix a common crash 2017-05-12 09:30:42 -07:00
KaadmY
d85bdb491e Revert "Add a shim for object:getyaw returning nan, this should be fixed correctly eventually"
This reverts commit dffc4b97db.
2017-05-12 09:07:18 -07:00
KaadmY
dffc4b97db Add a shim for object:getyaw returning nan, this should be fixed correctly eventually 2017-05-12 09:02:12 -07:00
KaadmY
41edd82122 Code cleanup and add settings file 2017-05-11 20:24:40 -07:00
KaadmY
b667b4561e Revert "Phew, use the core namespace for everything instead of minetest"
This reverts commit 4af67a5d54.
2017-05-11 19:29:55 -07:00
KaadmY
4af67a5d54 Phew, use the core namespace for everything instead of minetest 2017-05-11 16:45:53 -07:00
KaadmY
029adbbe8b Begin adding colors to pertinent information 2017-05-11 13:11:18 -07:00
KaadmY
9adf3d8c08 New hand texture and rebalanced tool dig times; feedback please! 2017-05-10 18:23:21 -07:00
kaadmy
0e6b7e420a added another dangerous mob, the walker 2016-02-27 11:10:02 -08:00
kaadmy
7a38e7151d fix some wording and re-license for LGPLv2.1 and CC BY-SA 4.0 2016-01-06 08:59:26 -08:00
melzua
1140718507 Fix is_too_near_spawn function bugs. Now you really can abuse mobs near spawn :-P 2015-11-05 10:39:36 +01:00
kaadmy
bf0dc76cc9 fixed mob safe spawn radius bug 2015-10-28 16:54:12 -07:00
kaadmy
c8e0dbfe68 add achievements to almost everything and fixed some bugs and features 2015-10-25 14:18:54 -07:00
kaadmy
ffddd28d8b fixed mobs getpos bug 2015-10-25 12:43:51 -07:00
kaadmy
655624e802 reduced sheep and boar hitboxes a little 2015-10-24 17:12:37 -07:00
kaadmy
f9e121fe85 added player effects to some stuff 2015-10-24 11:36:31 -07:00
kaadmy
2a00571688 enlarged sheep and boar hitboxes 2015-10-23 10:34:09 -07:00
kaadmy
3ba2eaea20 add player skins and use new npc textures 2015-10-16 16:36:39 -07:00
kaadmy
625cb7fefc put shears in default and made cotton harvestable 2015-10-06 17:10:20 -07:00
kaadmy
7726c7afdf changing skunk a bit 2015-10-04 16:32:17 -07:00
kaadmy
da3d802a18 added a new skunk mob 2015-10-04 16:29:26 -07:00
kaadmy
9a56d91b7f cleared up licenses for mobs 2015-10-03 15:30:45 -07:00
kaadmy
9785d8a27f fixed npc animation not changing to stand when not following 2015-10-03 15:26:45 -07:00
kaadmy
1bf80dc6b6 swamp water buckets and trying to fix npc taming 2015-10-03 14:02:14 -07:00
kaadmy
fc33cfd001 fixed blood being disabled 2015-09-22 10:21:14 -07:00
kaadmy
14adf84b63 trying to figure out why mob footsteps always sound nearby 2015-09-05 18:38:44 -07:00
kaadmy
8da6282739 changed per-mod READMES to reflect using the WTFPL 2015-09-01 08:41:00 -07:00
kaadmy
12c94adf09 first commit 2015-09-01 08:15:24 -07:00