Commit Graph

34 Commits

Author SHA1 Message Date
KaadmY bf9cb1759b Make torches use overlay and make more stuff with shader lighting 2017-07-24 15:40:07 -07:00
KaadmY 01d22d1d63 Block of changes; uses the new 0.4.16 syntax for settings values 2017-06-27 12:13:30 -07:00
KaadmY 14c51b153f Fix a couple minor bugs 2017-05-19 14:04:11 -07:00
KaadmY 823261023a An absolute ton of changes, add new tool types and rename old ones, armor and ores are still WIP 2017-05-17 08:57:14 -07:00
KaadmY d7b63ec912 Add more failsafes for crashes with achievements 2017-05-15 19:59:09 -07:00
KaadmY a66e8c7620 Cleanup mobs API a bit and add more achievements 2017-05-15 19:48:28 -07:00
KaadmY af8e2093be Add object:getyaw() nan shim, should fix a common crash 2017-05-12 09:30:42 -07:00
KaadmY d85bdb491e Revert "Add a shim for object:getyaw returning nan, this should be fixed correctly eventually"
This reverts commit dffc4b97db.
2017-05-12 09:07:18 -07:00
KaadmY dffc4b97db Add a shim for object:getyaw returning nan, this should be fixed correctly eventually 2017-05-12 09:02:12 -07:00
KaadmY 41edd82122 Code cleanup and add settings file 2017-05-11 20:24:40 -07:00
KaadmY b667b4561e Revert "Phew, use the core namespace for everything instead of minetest"
This reverts commit 4af67a5d54.
2017-05-11 19:29:55 -07:00
KaadmY 4af67a5d54 Phew, use the core namespace for everything instead of minetest 2017-05-11 16:45:53 -07:00
KaadmY 029adbbe8b Begin adding colors to pertinent information 2017-05-11 13:11:18 -07:00
KaadmY 9adf3d8c08 New hand texture and rebalanced tool dig times; feedback please! 2017-05-10 18:23:21 -07:00
kaadmy 0e6b7e420a added another dangerous mob, the walker 2016-02-27 11:10:02 -08:00
kaadmy 7a38e7151d fix some wording and re-license for LGPLv2.1 and CC BY-SA 4.0 2016-01-06 08:59:26 -08:00
melzua 1140718507 Fix is_too_near_spawn function bugs. Now you really can abuse mobs near spawn :-P 2015-11-05 10:39:36 +01:00
kaadmy bf0dc76cc9 fixed mob safe spawn radius bug 2015-10-28 16:54:12 -07:00
kaadmy c8e0dbfe68 add achievements to almost everything and fixed some bugs and features 2015-10-25 14:18:54 -07:00
kaadmy ffddd28d8b fixed mobs getpos bug 2015-10-25 12:43:51 -07:00
kaadmy 655624e802 reduced sheep and boar hitboxes a little 2015-10-24 17:12:37 -07:00
kaadmy f9e121fe85 added player effects to some stuff 2015-10-24 11:36:31 -07:00
kaadmy 2a00571688 enlarged sheep and boar hitboxes 2015-10-23 10:34:09 -07:00
kaadmy 3ba2eaea20 add player skins and use new npc textures 2015-10-16 16:36:39 -07:00
kaadmy 625cb7fefc put shears in default and made cotton harvestable 2015-10-06 17:10:20 -07:00
kaadmy 7726c7afdf changing skunk a bit 2015-10-04 16:32:17 -07:00
kaadmy da3d802a18 added a new skunk mob 2015-10-04 16:29:26 -07:00
kaadmy 9a56d91b7f cleared up licenses for mobs 2015-10-03 15:30:45 -07:00
kaadmy 9785d8a27f fixed npc animation not changing to stand when not following 2015-10-03 15:26:45 -07:00
kaadmy 1bf80dc6b6 swamp water buckets and trying to fix npc taming 2015-10-03 14:02:14 -07:00
kaadmy fc33cfd001 fixed blood being disabled 2015-09-22 10:21:14 -07:00
kaadmy 14adf84b63 trying to figure out why mob footsteps always sound nearby 2015-09-05 18:38:44 -07:00
kaadmy 8da6282739 changed per-mod READMES to reflect using the WTFPL 2015-09-01 08:41:00 -07:00
kaadmy 12c94adf09 first commit 2015-09-01 08:15:24 -07:00